I promised a chart of east vs. west comparisons for multipliers of various titles. However, I was kind of interested in this:
The fact is, each of the 3 next-gen consoles, in Japan have utterly atrocious attatch ratios. The PS3 is at 1.05, the Wii is at 2.25, and the X36 is at 3.30. This is in comparison to 2.8, 3.85 and 5.8 respectively.
Obviously the hardware is similar for PS3 and Wii. However, I was wondering, if hardware sales and tier ratios remained the same for the given systems, where would the top 10 be for each game?
So I submit this list: Each system's sales are equated to the US/NA numbers for hardware, and the tier ratios as of April (which were given). Sales of the top 10 games are multiplied to this, just to show how different the Japanese market is from the US market in many games.
Nintendo Wii: Hardware Multiplier 1.21 ; Tier Ratio Multiplier 1.71
Japan Chart | American Chart | ||
Wii Sports | 3,354,480 | Wii Sports | 3,119,517 |
Wii Play | 2,718,320 | Legend of Zelda: Twilight Princess | 1,640,723 |
Legend of Zelda: Twilight Princess | 986,420 | Wii Play | 1,187,283 |
Wario Ware: Smooth Moves | 916,830 | Wario Ware: Smooth Moves | 538,046 |
Super Paper Mario | 795,035 | Super Paper Mario | 494,869 |
Pokemon Battle Revolution | 567,302 | Rayman: Raving Rabbids | 476,014 |
Big Brain Academy | 324,563 | Red Steel | 381,357 |
Fire Emblem: Goddess of Dawn | 307,615 | Madden 2007 | 359,684 |
Dragon Ball Z | 256,160 | Super Mokey Ball | 305,982 |
Master of Festivals | 191,815 | Call of Duty 3 | 305,377 |
With the Wii list, it's obvious there is 1 huge discrepancy, in the fact that Wii Sports would easily be over a 1:1 ratio, as well as Wii Play would be near a 95% tier ratio. Aside from this, we see Zelda obviously much lower (about 700k lower than US), SPM much higher, and then a ton of un-released games. Also, the fact that 3rd party games are highlighted at a much stronger rate than Japan.
Playstation 3: Hardware Multiplier 1.56 ; Software Multiplier 2.66
Japanese Charts | American Charts | ||
Gundam Mousou | 1,135,392 | Resistance: Fall of Man | 691,291 |
Ridge Racer 7 | 560,468 | Madden 2007 | 386,145 |
Gundam: Target in Sight | 560,050 | Motorstorm | 283,197 |
Resistance: Fall of Man | 505,280 | Call of Duty 3 | 240,840 |
Armored Core 4 | 348,491 | Fight Night Round 3 | 221,109 |
Virtua Fighter 5 | 332,416 | Need for Speed: Carbon | 216,150 |
Motorstorm | 266,939 | Spiderman 3: The Movie | 154,843 |
Pro Baseball Spirits | 247,029 | The Elder Scrolls: Oblivion | 141,773 |
Genji 2 | 227,140 | Virtua Fighter 5 | 137,690 |
Enchanted Arms | 130,542 | Major League Baseball: 2k7 | 126,021 |
Totally opposite of the Wii charts - there are only 3 titles that had remotely any similar succuess in both countries. Although Gundam Mousou isn't released in the US, I doubt it'll have similar succuesses, and reach the top 10. I think this shows exactly why the PS3 is failing somewhat: the titles that are doing well in Japan aren't translating to a similar ranking in the US. Likewise, if Japan and/or the purchasers of the PS3 had similar buying prowess, then we'd finally have our first million seller of the PS3 system in one area, but we unfortunately do not.
Xbox 360: Hardware Multiplier: 16.1 ; Software Multiplier: 1.75
Japanese Chart | American Chart | ||
Blue Dragon | 5,287,376 | Gears of War | 2,706,170 |
Dead or Alive 4 | 2,960,625 | Madden NFL 2007 | 1,602,837 |
Ridge Racer 7 | 1,885,301 | Call of Duty 2 | 1,350,000+ |
Dead Rising | 1,799,227 | Ghost Recon: Advanced Warfighter | 1,281,123 |
Dead or Alive Extreme 2 | 1,799,227 | The Elder Scrolls: Oblivion | 1,120,792 |
Gears of War | 1,774,236 | Fight Night Round 3 | 937,008 |
Lost Planet | 1,705,911 | ||
Nintey Nine Nights | 1,521,928 | Incomplete Data: | #6-10 |
The IdolM@ster | 1,321,689 | ||
Rumble Roses XX | 1,096,768 |
Now, obviously this chart is screwed up vs. Wii and PS3 since it's been out for quite some time. However, like the PS3 it proves a point: if sales were equal (in terms of hardware and software), the Japanese charts would be totally alien to the US, and vice versa. At most, 3 of the games (GOW, LP, and DR) would be in the US/NA top 10, whereas the rest are nowhere near it. RR6 had maybe 100k sales in the US, DOA4 had 250k, DOAX2 had under 80k, N3 had 90k-ish, and RRXX had maybe 50k. The point is the mere fact that just like the PS3, game sales are pretty foreign between both markets.
So there you have it. I'm not trying to say "oh, 360 software is doing great in Japan" - not in the least. I'm just trying to open up discussion about how different eastern markets vs. western markets, and the huge difference between PS3/360 tastes vs the somewhat more balanced tastes of the Wii.
Back from the dead, I'm afraid.