Deviation59 said:
You obviously know nothing about the game as the changes and improvements are insanely extensive. No game has ever come anywhere near this close to creating a real, living, breathing place inhabited by vibrant individual personalities you can interract with. I don't believe that any game ever previously released, ever, has been this deep with this much to do, this packed with details and interaction. It goes far beyond any game I have ever played before and video games have been my hobby since 1990. All of the things the game has improved on and all of the new innovations and additions are so numerous I'm literally left with my head spinning as to where to even start. This is a game that grows on you and sucks you in and becomes better with every minute you spend playing it. Sure, in the first half hour or so it just seems like GTA in HD but by the time you've put ten hours into it you start to understand why it's so much more than the average game and the enormity of Rockstar's accomplishment begins to dawn on you. By the time you've put twenty to thirty hours into it and you're incredibly immersed in the whole experience you're spouting off the same superlatives that IGN's 7 page 10/10 review was giving out while constantly coming up with new ones. The 10/10 that came from IGN's most respected reviewer on a site that hadn't given out 10's since Ocarina of Time and Soul Caliber. If GTA IV ends up being the highest rated game of all time, it will have earned it, handily - and I think that's the only reason Nintendo fans even care about it - it might displace Ocarina of Time. How would you like it if I dismissed that game as "just another Zelda game" while ignoring all of the innovations it brought to the table because I couldn't be arsed to play it or even fucking read a review for it? |
Hey I'm not just some Zelda fanboy freaking out about OoT. Dismiss OoT all you want. I prefer Link's Awakening or Twilight Princess anyway. But OoT's innovation was huge. OoT paved the way for GTA3 and 4. OoT invented the 3rd-person lock-on targeting system for both melee and ranged weapons. And even then, OoT used that targeting system in combination with the camera better than any of the GTA3 games.
I'd like to know how the gameplay changed in GTA4. I really do. I might play it some day. I've played every GTA game that came before it, from PC to GBA. I haven't heard of any innovative GAMEPLAY in a single thread here. All I hear is crap about "the detail" and "the living breathing world" and... I want to know how my fingers press buttons to make new things happen that didn't happen in San Andreas.
When I play games I don't get to hold vibrant individual personalities in my hand. I hold a controller. How has it changed the way the game is played? Anybody?


















