If you release something (a game, be that pre/early access), people are allowed to review it.
As long as they mention that its a review of the game, before its full release, I don't see the issue with it.
hmmm | |||
| I wonder what FireBush03 is thinking about… | 5 | 83.33% | |
| Hmmmm | 1 | 16.67% | |
| Launch day | 0 | 0% | |
| Post-Launch | 0 | 0% | |
| Total: | 6 | ||
If you release something (a game, be that pre/early access), people are allowed to review it.
As long as they mention that its a review of the game, before its full release, I don't see the issue with it.
| IcaroRibeiro said: Of course not |
^ this.
I can't help but want to side with consumers and gamers.
Screw game developers.
Dont want bad scores? Release full games that function on release, regardless of what your call it.
My sentiment is exactly the same as Icaro's here.
Tough sh*t, game devs. Don't release garbage and complain if it reviews poorly.


@JackHandy, @Veknoid_Outcast, @KLXVER, @IcaroRibeiro,@JRPGfan: I’m realizing I dropped this thread a tad bit prematurely— I quickly typed this up in like 3min as I was waiting for Church service to start.
My aim is for the aggregate gaming community (not merely myself) to avoid forming opinions based solely on what critics have said. Maybe this thread can be changed to a discussion on solutions to this issue? IDK. I’ll edit it in a moment, or just open a clean new thread.
| firebush03 said: @JackHandy, @Veknoid_Outcast, @KLXVER, @IcaroRibeiro,@JRPGfan: I’m realizing I dropped this thread a tad bit prematurely— I quickly typed this up in like 3min as I was waiting for Church service to start. |
I don't know anyone that does that though.
Metacritic/OpenCritic is not a great way (for me anyways) to judge games.
I want to see gameplay and judge it myself.... thats why I don't enjoy trailers where its just like a title of a new game announcement, or just a CGI trailer.
The best way to judge games is from Players.
Reviewers and journalist can have very weird scoring metrics.
Ei. Relooted, HighGuard, Suicide Squad, Concord ect (and many more) reviewed much much higher than players judged(scored) them.
Word of Mouth, Random players on internet, your own eyeballs (watching gameplay) >>> metacritic/OpenCritic scores.
All that said, I still think having review scores is better than having nothing.


I don't know what is going on in this thread but now it should be about how we need to bring this aesthetic back.


| Leynos said: I don't know what is going on in this thread but now it should be about how we need to bring this aesthetic back. |
Well controllers you can still find ^^'
And my two cents for this thread new subject

Firebush03 scrapping the thread and starting again from scratch is the equivalent to the great metroid prime reset of 2019
Total Championships: Nintendo - 4, Sony - 2, Atari - 1, Microsoft - 0, Sega - 0



| angrypoolman said: Firebush03 scrapping the thread and starting again from scratch is the equivalent to the great metroid prime reset of 2019 |
I’d say it’d be closer to MP4B bombing (just as this thread bombed… as you had previously/keenly noted), Nintendo seeing the review bomb, and scrapping MP5 and starting again from scratch. It’d be weird if MP4B bombed critically and was retroactively restarted from scratch, though Microsoft is doing that with Halo (Infinite’s engine bombed so Microsoft scrapped plans and restarted the entire franchise with Campaign Evolved).
I find reviews useful. I don't have the time to play all the games released. Reviews are helpful to screen game offerings down a bit, granted I weight them based on genre (e.g. personal preferences). I like Suda, but their newest game bombed, hence I am glad it was reviewed. Not sure what "problem" we are attempting to fix.
Honestly, if a game is good, developers should embrace early reviews. If a developer is worried about reviews, then there is a larger problem. At work I get annual reviews and I look forward to them. Being afraid of a review is crazy to me.