stof said: Well bod. It seems like a company that spent years cutting their teeth on licensed games and other crap, and finally feel ready to make a name for themselves as a quality developer. Which is probably a lot easier to do on the Wii, a console which is both cheaper to develop for, and is being largely overlooked.
It was quite a gamble, but it looks like they just might be able to use the Wii to launch them into the big leagues. Smart thinking. |
That's what it looks like to me.
Actually, the same thing goes for THQ. Rainbow Studios in particular. A lot of people look at their back history of racing game after racing game (some solid, some mediocre) and question how an action/adventure title like Deadly Creatures could possibly be good.
If you were a game developer who had been doing nothing but churning out racers for a decade and you had a chance to actually branch out, you would make the best effort you could possibly make, because you don't want corporate HQ to stuff you back into the smelly box you've been living in since the PS1.
I'm not saying that Deadly Creatures is going to be an eternal classic or anything, but I expect it will be a very solid effort with a metascore of 80+%
The landscape is changing.

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.