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Forums - Nintendo - Indiana Jones and the Great Circle is coming to Switch 2

sc94597 said:
redkong said:

I would hardly call the benefits comparable. The RTX 2050 is doing 1080p upscaled to 1440p DLSS so much better IQ, much better frame rate and better assets. As for the textures, here is a comparison video it's hardly looks like crap on series s while the pro has the same textures for some reason.

The RTX 2050, in the video you shared, isn't doing 1080p upscaled to 1440p. It is doing 1080p DLSS Quality, which is internally 720p. Internally, Switch 2 is averaging about 75% of the pixels of 1080p (at times it hits the 1080p target, at other times it goes as low as 720p.) The Switch 2's Quality mode, at its worse, is comparable to the RTX 2050's image quality in the video you shared - roughly 44.4% of the pixels as native 1080p. 

Frame-rate is mainly a CPU-bound workload in a comparison like this. Switch 2's performance mode has shown us as much. So it's not the 2050 that is outclassing Switch 2 here, but whatever basic i5 is in the laptop. 

The texture difference is pretty obvious, where the textures are different. Digital Foundry showed as much in their video. 

Unless you think Indiana Jones is going to be running in the single digits, I really don't see what you're arguing here. Obviously the Switch 2 game is going to run better than the RTX 2050 can handle it, because the main issue is a lack of VRAM. 

I'm not saying it will run single digits but considering that laptop is getting much better performance in almost every game compared to switch 2. I don't think this will be a easy port. Comparing the performance in the 900p mode is night and day compared to switch 2 performance mode.   



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redkong said:

I'm not saying it will run single digits but considering that laptop is getting much better performance in almost every game compared to switch 2, I don't think this will be a easy port. Comparing the performance in the 900p mode is night and day compared to switch 2 performance mode.   

Yes, and the laptop is getting much better performance because 1. The game is being run at 720p internally the whole time whereas Switch 2 is averaging about 940p internally, but more importantly 2. it is not being CPU bottlenecked like Switch 2 (again, as evidenced by performance mode not improving performance much for Switch 2, despite the lower resolutions.) 

None of this is relevant to Indiana Jones, because on the RTX 2050 that games is VRAM bottlenecked and the Switch 2 has an entirely different memory hierarchy to a gaming laptop. 

Obviously they're not going to release the game as it is running on the 2050. 

Something like the RTX 3050 mobile 6GB is probably a better comparison. 

The Switch 2 is about half as powerful as the 80W RTX 3050 6GB, so given that the game runs at about 70fps, a solid 30fps with the same settings shouldn't be too difficult at all. Hell, I wouldn't be surprised if we saw a 40fps performance mode. 

Last edited by sc94597 - on 21 August 2025

sc94597 said:
redkong said:

I'm not saying it will run single digits but considering that laptop is getting much better performance in almost every game compared to switch 2, I don't think this will be a easy port. Comparing the performance in the 900p mode is night and day compared to switch 2 performance mode.   

Yes, and the laptop is getting much better performance because 1. The game is being run at 720p internally the whole time whereas Switch 2 is averaging about 940p internally, but more importantly 2. it is not being CPU bottlenecked like Switch 2 (again, as evidenced by performance mode not improving performance much for Switch 2, despite the lower resolutions.) 

None of this is relevant to Indiana Jones, because on the RTX 2050 that games is VRAM bottlenecked and the Switch 2 has an entirely different memory hierarchy to a gaming laptop. 

Obviously they're not going to release the game as it is running on the 2050. 

Something like the RTX 3050 mobile 6GB is probably a better comparison. 

The Switch 2 is about half as powerful as the 80W RTX 3050 6GB, so given that the game runs at about 70fps, a solid 30fps with the same settings shouldn't be too difficult at all. Hell, I wouldn't be surprised if we saw a 40fps performance mode. 

Well see. So far the ports were seeing like Elden ring, rebirth and daemon x are not looking great to say the least.



redkong said:

Well see. So far the ports were seeing like Elden ring, rebirth and daemon x are not looking great to say the least.

And ports like Cyberpunk 2077 and Street Fighter 6? What are you referring to with "rebirth"? Final Fantasy VII Rebirth? We haven't seen anything of it.

Final Fantasy VII Remake seems to be running great on Switch 2 from the reports we got today and it is the intergrade version. 

Elden Ring and Daemon X run like crap on all platforms for their specs, because their developers aren't very good at technical optimization. 



sc94597 said:
redkong said:

I would hardly call the benefits comparable. The RTX 2050 is doing 1080p upscaled to 1440p DLSS so much better IQ, much better frame rate and better assets. As for the textures, here is a comparison video it's hardly looks like crap on series s while the pro has the same textures for some reason.

The RTX 2050, in the video you shared, isn't doing 1080p upscaled to 1440p. It is doing 1080p DLSS Quality, which is internally 720p. Internally, Switch 2 is averaging about 75% of the pixels of 1080p (at times it hits the 1080p target, at other times it goes as low as 720p.) The Switch 2's Quality mode, at its worse, is comparable to the RTX 2050's image quality in the video you shared - roughly 44.4% of the pixels as native 1080p. 

Frame-rate is mainly a CPU-bound workload in a comparison like this. Switch 2's performance mode has shown us as much. So it's not the 2050 that is outclassing Switch 2 here, but whatever basic i5 is in the laptop. 

The texture difference is pretty obvious, where the textures are different. Digital Foundry showed as much in their video. 

Unless you think Indiana Jones is going to be running in the single digits, I really don't see what you're arguing here. Obviously the Switch 2 game is going to run better than the RTX 2050 can handle it, because the main issue is a lack of VRAM. 

NS2 looking on par with the PS5 surprised



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sc94597 said:
redkong said:

Well see. So far the ports were seeing like Elden ring, rebirth and daemon x are not looking great to say the least.

And ports like Cyberpunk 2077 and Street Fighter 6? What are you referring to with "rebirth"? Final Fantasy VII Rebirth? We haven't seen anything of it.

Final Fantasy VII Remake seems to be running great on Switch 2 from the reports we got today and it is the intergrade version. 

Elden Ring and Daemon X run like crap on all platforms for their specs, because their developers aren't very good at technical optimization. 

Elden Ring base and Daemon X run good on ps5/series X. You want locked 60fps play the PS4 pro version on ps5.

Remake is apparently 1080p/30fps like PS4. Cyberpunk performance in the bench marks being so close to PS4 is very disappointing, and SF6 is the PS4 version with DLSS.

Madden, Fifa, and Sparkling 0 are also a mess. I was planning on buying 3 of these games on my Switch 2.



redkong said:
sc94597 said:

And ports like Cyberpunk 2077 and Street Fighter 6? What are you referring to with "rebirth"? Final Fantasy VII Rebirth? We haven't seen anything of it.

Final Fantasy VII Remake seems to be running great on Switch 2 from the reports we got today and it is the intergrade version. 

Elden Ring and Daemon X run like crap on all platforms for their specs, because their developers aren't very good at technical optimization. 

Elden Ring base and Daemon X run good on ps5/series X. You want locked 60fps play the PS4 pro version on ps5.

Remake is apparently 1080p/30fps like PS4. Cyberpunk performance in the bench marks being so close to PS4 is very disappointing, and SF6 is the PS4 version with DLSS.

Madden, Fifa, and Sparkling 0 are also a mess. I was planning on buying 3 of these games on my Switch 2.

You're absolute wrong about SF6. The Switch 2 Version have many things that compare to PS4 version, like crowd, 30 fps open world mode, but in other things like character model, hair, effects looks better than PS4 version, and if you play in a 120hz+ display, even if the game runs at 60fps, the sense of gameplay is so much better than the ps4 version.



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redkong said:
sc94597 said:

And ports like Cyberpunk 2077 and Street Fighter 6? What are you referring to with "rebirth"? Final Fantasy VII Rebirth? We haven't seen anything of it.

Final Fantasy VII Remake seems to be running great on Switch 2 from the reports we got today and it is the intergrade version. 

Elden Ring and Daemon X run like crap on all platforms for their specs, because their developers aren't very good at technical optimization. 

Elden Ring base and Daemon X run good on ps5/series X. You want locked 60fps play the PS4 pro version on ps5.

Remake is apparently 1080p/30fps like PS4. Cyberpunk performance in the bench marks being so close to PS4 is very disappointing, and SF6 is the PS4 version with DLSS.

Madden, Fifa, and Sparkling 0 are also a mess. I was planning on buying 3 of these games on my Switch 2.

Eh, I wouldn't call 40-60fps variable good for PS5 class hardware. Even the PS5 Pro drops below 60fps into the mid-50's regularly if you play the version it should be running a solid 60fps at, which is ludicrous for a >$700 system. 

I don't see how a much more solid 30fps, the fact that it has the DLC content (which base PS4 likely couldn't run), none of the asset streaming issues, and much better graphics and image quality is disappointing with Cyberpunk 2077. The Switch 2 is a much better polished version of the game than the PS4 version. 

Remake also has the intergrade enhancements. A solid 30fps for Switch 2 isn't bad at all, and we have no idea if it is actually 30fps only or won't have a performance mode that goes higher. 

SF6 performs better on Switch 2 than PS4, in addition to the superior image quality. 

And there are other games showing the clear gap. No Man's Sky for example runs at a higher resolution than PS4 with a much more consistent frame-rate or at PS4's resolution with a higher frame-rate. 

AND AGAIN, none of this is relevant to the topic at hand. How would Indiana Jones likely perform? A game that is just announced for Switch 2 and wouldn't even be able to run on a PS4. Your initial post made it seem like it would struggle to reach 30fps (or near it) by juxtaposing it with a broken PC version that is too VRAM hungry to run on a 4GB GPU. It was a ridiculous comparison from the start. Now you're pivoting to the idea that because other developers developed broken ports this would probably be too, despite there also being developers who developed very decent ports for the launch of the system. 



Shikamo said:
redkong said:

Elden Ring base and Daemon X run good on ps5/series X. You want locked 60fps play the PS4 pro version on ps5.

Remake is apparently 1080p/30fps like PS4. Cyberpunk performance in the bench marks being so close to PS4 is very disappointing, and SF6 is the PS4 version with DLSS.

Madden, Fifa, and Sparkling 0 are also a mess. I was planning on buying 3 of these games on my Switch 2.

You're absolute wrong about SF6. The Switch 2 Version have many things that compare to PS4 version, like crowd, 30 fps open world mode, but in other things like character model, hair, effects looks better than PS4 version, and if you play in a 120hz+ display, even if the game runs at 60fps, the sense of gameplay is so much better than the ps4 version.

Switch 2 looks mainly better cause of DLSS. Never heard of the 120hz+ display giving you a better experience. 

Street Fighter 6 on the Nintendo Switch 2 can experience noticeable input lag, but it is often caused by the 120Hz display setting on the console, not the game itself. Disabling the 120Hz mode in the system settings can significantly reduce input lag, resulting in a smooth 60fps experience that is comparable to other consoles. The PS4 version of Street Fighter 6 has a slightly higher input latency compared to the Switch 2 with 120Hz off, as the console is locked at 60Hz.


redkong said:
Shikamo said:

You're absolute wrong about SF6. The Switch 2 Version have many things that compare to PS4 version, like crowd, 30 fps open world mode, but in other things like character model, hair, effects looks better than PS4 version, and if you play in a 120hz+ display, even if the game runs at 60fps, the sense of gameplay is so much better than the ps4 version.

Switch 2 looks mainly better cause of DLSS. Never heard of the 120hz+ display giving you a better experience. 

Street Fighter 6 on the Nintendo Switch 2 can experience noticeable input lag, but it is often caused by the 120Hz display setting on the console, not the game itself. Disabling the 120Hz mode in the system settings can significantly reduce input lag, resulting in a smooth 60fps experience that is comparable to other consoles. The PS4 version of Street Fighter 6 has a slightly higher input latency compared to the Switch 2 with 120Hz off, as the console is locked at 60Hz.

I tried by myself when I saw this video (My brother have a Switch 2 with SF6, Hitman, Cyberpunk and DK Bananza), and makes a lot of difference. In the case I used my 165hz monitor and I manually set the Switch 2 at 1440p 120hz in the settings.



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