By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Do you expect the Wii to end up being THE JRPG console this gen?

Seeing as most JRPGs sell well only in Japan and Wii is the dominant console this generation, I expect more than 50% of JRPGs to land on the system. I am certain DQX will make it to the Wii when it's due time...



Around the Network
clapiotis said:
Thanks Viper. So we can have JRPGs, ERPGs, ARPGs, GRPGs and so on.

Is it too much to ask what is the gameplay elements that differentiates JRPGs from other RPGs?

Usually people mean turn based RPGs when they say JRPG.  But with Final Fantasys going Real time who can say anymore.

 



Munkeh111 said:
sc94597 said:
Munkeh111 said:
What does the wii-mote really add to a jRPG. The PS3 adds the ability to fill the game with the amazing CG sequences, though the ones on PS2 weren't too bad (FF XII final dog fight was awesome!!!!)
Anyway, I think that there will be a considerable number of jRPGs on PS360 as well

Very little yet there are some advantages, but what console sells the most in japan? The only advantage the hd consoles have over the wii in CG is the higher resolutions, but how many people have hd tvs?"


 My point is that the Wii's motion controlls will not add much to jRPGs, so the reason for them going to wii is not because of its control scheme, but merely because it has the largest user base


Most JRPGs that I have played are team based. The pointer could be used very efficiently to select group members quickly on the fly for both real time and turn based combat. More effficient menu systems can arrise out of the use of the pointer as well something similiar to secret of mana's circular menu would mean quick and fast access to a multide of actions or items depending on the pressed button for the menu.

 Also waggle could be implemented similiar to Harry potter for spell casting or to give the spell a boost or to mix spells or whatever they may fancy. Other possibilities include team support similiar to the soccer game that just came out or zoning functions for AE spells or even the ability to quickly choose which 4 creatures you wish to attack with a lightening spell that can chain four times. Or waggle could intiate a simple melee attack or be used to drag your team to back or front.

 There are a lot of things that waggle and the pointer can bring that would significantly enhance gameplay. You know the game you play instead of just movies and pictures which the Wii is also capable of as well just not in super high def. Imagine turn based combat that is based in real time iwth no menu pauses to slow things down but just as efficient that is what the Wii can bring and probably a bunch of other things considering I just thought htis up in all of 3.1 seconds.



traditional rpg



''Hadouken!''

do rpg-gamers want to swing with the wii-mote for hours? rpg play sessions aren't the shortest you know..



''Hadouken!''

Around the Network
RolStoppable said:
Ajax said:
do rpg-gamers want to swing with the wii-mote for hours? rpg play sessions aren't the shortest you know..

Why would you have to swing the Wiimote in an RPG?

Why do you have to swing your arm during any Wii game. Honestly you can do that any Wii game but conversely you don't have to and when you don't you will find you can control the game better faster easier and so forth. Though it was the thing that made the super repetative Godfather barable.



BengaBenga said:
Ajax said:
visuals are a money is the major factor in how Square wants to present their Final Fantasy worlds and story's to their shareholders, I just It's therefore no question whether in this case they would want to take a step back make loads of money and develop a main series installment for the Wii..
  
 
Fixed.

 


Wii fanboys are always so delusional why?

what's the point of the wii mote if you keep your hands still and both next to each other like with a normal controller, you should at least be pointing or something, but i know that's not swinging..



''Hadouken!''

routsounmanman said:
Seeing as most JRPGs sell well only in Japan and Wii is the dominant console this generation, I expect more than 50% of JRPGs to land on the system. I am certain DQX will make it to the Wii when it's due time...

Sorry but the next DQ game in the series is coming out for the DS.

*bleu-ocelot* said:
BengaBenga said:
Ajax said:
visuals are a money is the major factor in how Square wants to present their Final Fantasy worlds and story's to their shareholders, I just It's therefore no question whether in this case they would want to take a step back make loads of money and develop a main series installment for the Wii..
   Fixed.

 


 

Wii fanboys are always so delusional why?

Nope just the people who have played ever released Square game since Rad Racer and every Enix Game since Dragon Warrior.