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Forums - Sony Discussion - Tides of Annihilation announced at State of Play

Mar1217 said:

I mean, to me the actual showcase of the game was to flex on its graphics mostly. I did not expect a rich combat system from the looks of the initial trailer either.
They've got time to make it mean more substance than flash, but I ain't holding much my breath there

I thought this was a western developed game at first.
My thought was... wow they actually did a good looking female lead character? 
Then found it its not made by western devs.  Figours.

Also like others, I had a final fantasy type feel when I first saw it (but then realised into the trailer that wasn't it at all, as I saw more of it).

I do hope they polish it up abit before release.
You can tell that the idea behinde it is fine, its just lacking that last bit of polish to make it great.

Like when the voice, points out how to solve the puzzle in a instant.... that stuff should not happend untill like 30sec-1min into it.
Let people try figouring out stuff for themselves first.
And the "yellow paint" thats red here.... I get it, but.... its become so obvious in games now.



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JRPGfan said:
Mar1217 said:

I mean, to me the actual showcase of the game was to flex on its graphics mostly. I did not expect a rich combat system from the looks of the initial trailer either.
They've got time to make it mean more substance than flash, but I ain't holding much my breath there

I thought this was a western developed game at first.
My thought was... wow they actually did a good looking female lead character? 
Then found it its not made by western devs.  Figours.

Also like others, I had a final fantasy type feel when I first saw it (but then realised into the trailer that wasn't it at all, as I saw more of it).

I do hope they polish it up abit before release.
You can tell that the idea behinde it is fine, its just lacking that last bit of polish to make it great.

Like when the voice, points out how to solve the puzzle in a instant.... that stuff should not happend untill like 30sec-1min into it.
Let people try figouring out stuff for themselves first.
And the "yellow paint" thats red here.... I get it, but.... its become so obvious in games now.

Well, Lara Croft (rebooted one too) and the female cast from Clair Obscur Expedition 33 are pretty good looking. Asian developed game are generally more stylized. And even when they aim for realism, the skin is smooth and clear, as opposed to western games adding more freckles, blemishes, pores, etc. Western games also have a larger variety of head shapes, facial features, and ethnicities which is a good thing that Asian developers could take from. But they do go too far in making sure their lead doesn't look "too attractive". Throw in a "stunning" character every now and then. Gorgeous women exist in real life so why can't they be main characters in games? I don't understand this.

I figured the game might be Chinese for two reasons:

1. Female characters looking "too good" for the standard western game. Which sort of narrows it down to Japan, Korea, or China.

2. Production values and visual quality being too high. Chinese games from studios you never heard about can have visual aspects that rival and even beat Sony and Rockstar's best titles. Hair quality is an immediate standout, water rendering and the level of detail as that whale-dragon thing emerges out of the water is something I just hadn't seen in a game (or is it CGI?). Special attention is given to details that western developers seems to trivialize. Even when you can't exactly discern what separates them, you could still sense it.

This game has a lot of potential. Hopefully they are listening to feedback. Niniane needs to stfu, and is it just me or does she sound almost identical to Gwendolyn?