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Forums - Gaming Discussion - 2004, Runoff for Game of the Year

 

2004, Game of the Year (Runoff)

Half-Life 2 18 46.15%
 
World of Warcraft 11 28.21%
 
Metroid Prime 2 7 17.95%
 
Paper Mario: The Thousand-Year Door 3 7.69%
 
Total:39
SvennoJ said:
The_Liquid_Laser said:

The vote is looking very interesting this time around.  "Other" currently is in the top spot.  However, from games in the poll, PC games have the top 2 spots.  This is the first year that PC games did so well that they could actually claim the top 2 spots at any time during the voting process.  Usually PC gaming has struggled to even get 1 game in either of the top 2 spots.

It only took the biggest 2 games ever to achieve that haha.

(...)

Yeah, I think these 2 games from 2004 represent what PC gaming would become going forward.  After 2004, if someone wanted to game on a PC, then most people would

A) Go to Valve for their gaming needs (i.e. Steam).

or

B) Play a MMO, with WoW being the most popular until very recently.



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Metal gear 3 but san andreas was superb.



 

I’ll go with Prime 2 as near perfect sequel to an already brilliant game



I make game analyses on youtube:

FFVI: https://www.youtube.com/watch?v=mSO6n8kNCwk
Shadow of the Colossus: https://youtu.be/9kDBFGw6SXQ
Silent Hill 2: https://youtu.be/BwISCik3Njc
BotW: https://youtu.be/4auqRSAWYKU

This is when things go downhill a little for me. The amount of games I would end up really enjoying would decline year after year, and this also didn't have much that would resonate with me.

From the poll I've only played a single game. The rest was either on a console while my interest had moved away from there, were sequels in series I wasn't invested in or didn't interest me in general. Like the year's big game World of Warcraft. I already didn't really like most games in multiplayer, and especially online except some shooters, and this game took the world of an rts I liked into a genre I wasn't interested in and took it online while looking ridiculously complicated with about a billion buttons in the HUD and loads of numbers on the screen. This was very unappealing and not for me. The game did basically end my cousin's career as a gamer though, because he wouldn't ever play anything else ever again. And when he finally stopped with this game, he wouldn't game at all anymore.

From the 'others' list, there were actually a few games I would play, and some would end being mild favourites. These were mostly PC games. On the console side, I would only play Fire Emblem The Sacred Stones and The Legend of Zelda: The Minish Cap. The Sacred Stones I would only play a decade later however, when it came to 3DS. I liked it very much, and it made me realise there were still some things I missed after I had basically swore off console games, both home and handheld.

The Minish Cap I also played much later than 2004, when I was hunting down the Zelda games I missed, like I played the Oracle games much later as well. The Minish Cap however, would confirm my reservations. I didn't like it very much, I would actually say it is bad at being a Zelda game. I didn't like its look, I didn't like the world, the dungeons were too easy, too short and too few, I didn't like the story and its wider implications to the lore which I thought didn't make sense. I didn't like the cap guide character, the soundtrack and the main collect-a-thon sidequest. I also felt the main gimmick didn't add anything towards the actual gameplay. It is the definition of 'gimmick'. For example, sometimes there's a small hole in a wall which you can only go through when small, but then there's a spot to shrink very nearby and when you go through you can grow to normal size again quickly as well. Might just have been a normal door. There are also sections when you shrink down, but the viewpoint shrinks down with you and nothing changes, so these might just as well have been normal sections altogether. All in all it is one of least favourite Zelda games.

Other games I played were RollerCoaster Tycoon 3, which couldn't hold a candle to the original and RCT2; The Sims 2, which was more of the same; Star Wars Battlefront, which was good fun and clean Star Wars action; Unreal Tournament 2004, which was a great shooter and became a short multiplayer staple among my family and of course Star Wars Knights of the Old Republic II. This game delivered, and it was absolutely great. It has an extremely strong opening, great characters and storylines and remains immersive throughout. It does however begin to suffer more and more towards the end because the game was rushed to release, and it clearly misses content that had to be cut which hurts the total experience. There is a great mod, 'The Sith Lords Restored Content Mod', which remedies much of this. Possibly the best mod ever made, at least as far as I have played, and I wouldn't play the game anymore without it. Very recommendable. The game is a favourite of mine despite this, but the issues with its unfinished state, my preference for a more black/white storyline that felt more 'Star Wars' and because of the novelty an original has, I would never rate this one higher that the original Knights of the Old Republic.

Next to these this year was also the year of the Call of Duty expansion United Offensive, which I played quite a bit and was a great way to get more of a great game. One of my cousins (another one than the WoW one) also had an XBox at this point, and I would play it some when I came over. I remember playing Def Jam Fight for NY, which was hilarious. I hated hiphop music so beating up rap icons was a joyful thing. Still, it was also actually a decent game besides that. My mother also got me The Lord of the Rings The Third Age, which we would play in co-op. This was a decent enough game. Though I wouldn't play it for a while, this was also the year of the initial release of the DS and the remake of Mario 64, so I can mention it now. Super Mario 64 is one of my favourite games ever, and the DS remake was still exceptional because of it. It also added a lot of good content. The touchscreen control scheme though proved inferior to the regular N64 control, and I would actually opt to use the D-pad instead of the touchscreen controls.

However, like I said I played one game from the main poll. This game would change my preference from rts to turn based strategy within the wider strategy genre and it would introduce me to one of my favourite series. This game is of course Rome: Total War. I already had great interest in the Roman era, and with this game I loved the way you had to manage your empire, build your cities and your armies, do the politics and conquer region after region to become the dominant power in the Roman world, and the rest of it. The slower nature of the campaign map, where time only advances when you tell it to, felt comfortable to me. While the game, and others in the series, or most often advertised with epic battles, the battle mode would actually be the least interesting to me. I would play some every once in a while, but my draw was towards the campaign map portion of the game. In more recent games, I would actually hardly ever play a battle. This game would stay with me, and I still play it from time to time, if I'm not playing any of the great sequels.

This post has become a lot longer than I thought it would given the years become less interesting to me, but the winner is Rome: Total War.

I'm the first one to vote for it? For shame.



Jpcc86 said:

See, this is what a stacked year looks like, not like the previous 3 years.

I dont know. This is a though one for me. Im biased so im gonna vote WOW because I loved it. Best mmorpg there ever was. There no denying its influence and on a personal level it gave some good years of fun. 

It's funny how that works. I would say the opposite. After a little under a decade, this is the start of a rather uninteresting period. A 'dark age', if you will.



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S.Peelman said:
Jpcc86 said:

See, this is what a stacked year looks like, not like the previous 3 years.

I dont know. This is a though one for me. Im biased so im gonna vote WOW because I loved it. Best mmorpg there ever was. There no denying its influence and on a personal level it gave some good years of fun. 

It's funny how that works. I would say the opposite. After a little under a decade, this is the start of a rather uninteresting period. A 'dark age', if you will.

Yeah RTS kinda died in 2004, I can't think of a single one I enjoyed after. Well I enjoyed Tethered, for the novelty of it being in VR.
Tycoon games also died, should have stuck to isometric views. RCT3 was indeed awful. Didn't look as good as RCT2 and ran terrible, next to adding the complication of building in 3D. Simulation games kept adding more and more complexity instead of more fun.

One series I did enjoy more of was Tropico, until the 4th one I think. Yep I have 52 hours on Tropico 3, 51 hours on Tropico 4 according to Steam.
Civilization I enjoyed until the 5th one, 65 hours on Civ 5, and another 29 hours on Beyond Earth. Peanuts compared to the many years I played the first Civilization.

That's all my strategy gaming since 2003.



Kind of a weak year in my opinion, but then the whole 6th gen was kinda meh to me, to the point where I didn't game nearly as much as I did on N64/PS1 and drifted away from the hobby for a while, before the Wii brought me back.



S.Peelman said:
Jpcc86 said:

See, this is what a stacked year looks like, not like the previous 3 years.

I dont know. This is a though one for me. Im biased so im gonna vote WOW because I loved it. Best mmorpg there ever was. There no denying its influence and on a personal level it gave some good years of fun. 

It's funny how that works. I would say the opposite. After a little under a decade, this is the start of a rather uninteresting period. A 'dark age', if you will.

It is really very dependent on what genres were your favourite.

I was still playing lot of FPS games and 2004 had some really good - beside the obvious Half-Life 2, which I liked a lot, but not as much as HL1, I really enjoyed Far Cry 1, linear-wide FPS that relied quite a bit on scouting and stealth (though you could go guns blazing), that felt very fresh to me in 2004 - I played this one a lot, since it has very good AI that reacted to everything you do, especially on hardest level were they will shoot in your general direction to flush you out, once they've learned of general area where you are.

Being fan of Pitch Black and (to a degree) Chronicles of Riddick, Escape from Butcher Bay was a must play, and it really surprised me immensely, being actually terrific game, and translating perfectly that combo of sneaking in the dark and inevitable fighting from the movies into the game.

Then there was Doom 3, which was fine experience, but it changed from run and gun FPS to almost horror game, so I didn't like it as much as its predecessors. Painkiller from the same year was actually much more Doom/Quake, then actual DOOM 3 was.

Medal of Honor: Pacific Assault was also fine game. And of course CoD: United Offensive, which for a long time was is shinning example of what expansion should look like.

And last, but not least, HALO 2.

And then plethora of multiplayer FPS games - Unreal Tournament 2004, CS:Source, Battlefield Vietnam, Star Wars: Battlefront.


Also, it was pretty good year if you were C/W/RPG fan - beside KOTOR II, which lot of folks actually like more than original due to better writing (which was always Black Isle/Obsidian's forte), there was Fable, which was really very enjoyable experience (though, to be honest, I played Fable: The Lost Chapters which is better version of the game).

And then there was Vampire: the Masquerade - Bloodlines. Brilliant game that, like KOTOR II, had lot of issues due to being rushed out the door, but despite that to this date remains one the most unique RPGs ever made and is considered cult classic. Of course, being PC exclusive, mired with technical issues at launch, and being slotted for release at the same time as HL2 really did the number on its sales.

But yeah, I can see your point - some genres were slowly going the way of the dodo and it will pass many years before Indie/Kickstarter Renaissance kicks in to bring them in the spotlight again.



Ok, it's time to do a runoff vote for 2004.  Three games made the cut from the first round of voting, and only one game got more than one "Other" vote, Paper Mario: The Thousand-Year Door.

Voting will end on Tuesday, Nov 7 at 11:59 PM EST.



The total playtime of the games in the runoff is for me under one hour - and that includes just watching other people play.
Voted World of Warcraft mostly because of the South Park episode Make Love not Warcraft. It had large cultural impact and I like many of the memes spawned from it.

Should have skipped voting this time because of lack experience with the games. I just can't stop myself from the klick-satisfaction and want to see the results.