SvennoJ said: I ended up writing my own Pac-Man on MSX with a twist that pills are ammo which you can fire at ghosts, instead of them running away. It was one of my first coding projects and I hadn't got into multi tasking yet, so everything paused while the bullet was flying until it either hit a ghost or wall. Drawing out all the animations on graph paper, to then convert to hexadecimal sprites was a lot of work. |
Why did you chose an MSX as a home computer in the 1980s? Wasn't it quite exotic in Europe compared to Commodore (C64 and Amiga), Atari (400/800 and ST), Amstrad CPC and Sinclair ZX Spectrum or Apple II in the US?