epicurean said:
Days Gone or Gravity Rush REMAKE'S (not remastered) would get me to open my wallet. Horizon/GoW would not. There is no reason to remaster those games. How is it that Naughty Dog and Bend dont even have anything to SHOW at this point? Neither has had anything this gen (maybe media molecule as well?). Can they really be more than 2 years out? Are they going to skip the PS5 entirely? Its becoming a joke at this point. This is MS during the xbox one crap all over again.
People talked about how hard the PS3 was to develop for, yet new games in franchises were churned out every 3 years or so. I get that games have gotten more complex but how did we go from 3 years to 8 years so quickly?
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Yeah I would say 2 years out sounds about right. 5-6 years is pretty standard now. In Naughty Dog's case, it was a very sizeable team that was working on Factions 2 that worked on it for years, but now that it's cancelled, they're retooling the team to work on something else. Not to mention, Naughty Dog also worked on TLOU 1 and 2 for PS5, which of course took resources to make.
In Bend's case, I expect to see what they're working on next year. Timing about lines up for a AAA open world game that they're supposedly working on, seemingly with a live service aspect to it.
But these games now cost hundreds of millions of dollars to make and thousands of people working on them. We are the point where a single studio could make only 1 new AAA game in a single console generation. It's mainly why Sony is so reliant on all these remasters. To fill in the gaps. That's also a big reason why implementing AI into development is something many companies are wanting to take advantage of to shorten dev times and budgets.
This was always going to be the end result in the chase of photorealism and bigger and better. That's also why I REALLY want Astro Bot to succeed. A small team overall with a modest budget and took only 3 years to make.