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Forums - Sony Discussion - The biggest mistakes Sony ever did handling their First Parties like Japan Studios? And others ?

Wman1996 said:
IcaroRibeiro said:

Lack of handheld games

This. This.

PSP was a hit in Japan and Sony could've leveraged that more for PSP and especially Vita with their first-party studios. 

Even when PlayStation was huge in Japan (PS1, PS2, PSP), that seems to be way more because of third-party games (just like globally). But that doesn't mean Sony shouldn't have tried to handle their Japanese studios better and what the Japanese consumers wanted.

While the gaming industry can be unpredictable in many ways, I don't think Sony can ever seriously challenge Nintendo in Japan again. That will be especially true if Nintendo keeps the hybrid model. 

Moving the flagship PlayStation headquarters to the USA just seemed like a natural progression with the dwindling Japanese player base for PlayStation from the PS3 onward. 

I don't see how they having handheld games would be relevant for those studios still existing.

They were open and relevant long before PSP started, they sold better on console than on handheld, and they didn't help PSVita standout at all as well. So all in all I don't see handheld really helping those studios survive.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."