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Spade said:

Question for yall: How does MS top this in terms of a worse showcase. I'm running through scenerios in my head and I don't see how MS can actually do worse than that lmao.

If they show Starfield, Avowed, Hellblade 2, and Forza (and that's it for first party) plus some Japanese surprises like persona and yakuza, get a nice gamepass deal as well for a fall/winter release and I feel that's the minimum in terms of what they can show that would be better than what was shown.

I don't think they could do worse by WHAT they show. It could only be worse in HOW they show it. More CGI only, no gameplay, no dates, etc.



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Ryuu96 said:

To give fairness to Sony, I think we may be seeing something which has affected Xbox in recent history.

Development Times Are Too Damn Long - AAAs Are Incredibly Hard.

It is becoming harder and harder to create AAAs and the average is now 4-7 years for most AAAs and people act like Sony wasn't affected by COVID but they absolutely were, a lot of their projects were delayed due to COVID but still released in the early gen period but now those studios have already released very large titles and their next will be years away so Sony didn't show them.

It's so hard to put out AAA on a consistent basis nowadays and I think we're finally seeing it affect Sony if this showcase is any indication. Xbox suffered harder though because their 1st party was virtually dead in 2018 and had to be completely rebuilt. Creating New IPs is hard, creating AAAs is hard, creating new studios is very f*cking hard, Lol.

This just shows how important acquisitions are, 1st party companies need more studios, more manpower, than ever before for consistent releases.

I was thinking about this.

After that show, I'm legitimately wondering if there will be some kind of turn around for development, where we'll see more smaller games being made.



the-pi-guy said:
Ryuu96 said:

To give fairness to Sony, I think we may be seeing something which has affected Xbox in recent history.

Development Times Are Too Damn Long - AAAs Are Incredibly Hard.

It is becoming harder and harder to create AAAs and the average is now 4-7 years for most AAAs and people act like Sony wasn't affected by COVID but they absolutely were, a lot of their projects were delayed due to COVID but still released in the early gen period but now those studios have already released very large titles and their next will be years away so Sony didn't show them.

It's so hard to put out AAA on a consistent basis nowadays and I think we're finally seeing it affect Sony if this showcase is any indication. Xbox suffered harder though because their 1st party was virtually dead in 2018 and had to be completely rebuilt. Creating New IPs is hard, creating AAAs is hard, creating new studios is very f*cking hard, Lol.

This just shows how important acquisitions are, 1st party companies need more studios, more manpower, than ever before for consistent releases.

I was thinking about this.

After that show, I'm legitimately wondering if there will be some kind of turn around for development, where we'll see more smaller games being made.

There should be, Imo.

AAA is just becoming insane, too costly, too long, too much manpower, too much stress.

The AAs at least can fill in some gaps and give some breathing space for developers, it helps prevent developer burnout too.

I think if Sawyer for example was forced to work on an AAA instead of Pentiment then who knows if he'd still be at Obsidian.



Angelus said:
Spade said:

Question for yall: How does MS top this in terms of a worse showcase. I'm running through scenerios in my head and I don't see how MS can actually do worse than that lmao.

If they show Starfield, Avowed, Hellblade 2, and Forza (and that's it for first party) plus some Japanese surprises like persona and yakuza, get a nice gamepass deal as well for a fall/winter release and I feel that's the minimum in terms of what they can show that would be better than what was shown.

I don't think they could do worse by WHAT they show. It could only be worse in HOW they show it. More CGI only, no gameplay, no dates, etc.

I almost feel like that was probably the bigger issue with the show.

Microsoft's turn:

- Avowed trailer: entire trailer logo: "Coming late 2023/late 2024", give a snapshot of the same trailer it was announced with.  

That would be what would be needed....



Yeah, it's more important how you show a game than how many you show.

Avowed absolutely should get gameplay, as should Starfield, Hellblade II, etc.

And Avowed should at minimum get a date of the year it's releasing in, preferably what half though would be the most ideal.



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the-pi-guy said:
Ryuu96 said:

To give fairness to Sony, I think we may be seeing something which has affected Xbox in recent history.

Development Times Are Too Damn Long - AAAs Are Incredibly Hard.

It is becoming harder and harder to create AAAs and the average is now 4-7 years for most AAAs and people act like Sony wasn't affected by COVID but they absolutely were, a lot of their projects were delayed due to COVID but still released in the early gen period but now those studios have already released very large titles and their next will be years away so Sony didn't show them.

It's so hard to put out AAA on a consistent basis nowadays and I think we're finally seeing it affect Sony if this showcase is any indication. Xbox suffered harder though because their 1st party was virtually dead in 2018 and had to be completely rebuilt. Creating New IPs is hard, creating AAAs is hard, creating new studios is very f*cking hard, Lol.

This just shows how important acquisitions are, 1st party companies need more studios, more manpower, than ever before for consistent releases.

I was thinking about this.

After that show, I'm legitimately wondering if there will be some kind of turn around for development, where we'll see more smaller games being made.

That's something I've mentioned numerous times before and have been mocked for it. Sony puts soooooo much money and resources into their first-party games that they've put themselves in a corner where it has to be as big as possible and sell as many copies as possible on top of the many years it'll take to make them. We'll be lucky to see another game from ND this decade since they're so focused on Factions. 

I would love to see Sony make more smaller games that are creative but not meant to sell gangbusters. Really spread out their portfolio. But their solution seems to be the live-service games. 



This is uhh, Lol.

This is Xbox levels of "fuck you physical" but x10.

I don't think Xbox ever did this with an AAA, Lol.

I'm all digital now but still surprising to see.

Last edited by Ryuu96 - on 24 May 2023

Ryuu96 said:

I wish we got Phantom Blade 0 over that tacky Immortals games, but not the end of the world.



Ryuu96 said:

oh wow. Metal Gear Solid Delta is for Xbox too? That's huge for me :) 

Other than FF16, that's the only other game I was looking for on the Play Station 5. 

I hope this is true.