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While Xbox players are busy with Helldivers, Coalition looking to get new players in Gears. Crazy to think we're getting character introduction videos after almost 20 years lol

Last edited by G2ThaUNiT - on 14 August 2025

You called down the thunder, now reap the whirlwind

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You called down the thunder, now reap the whirlwind

7 new retro games added

Climber 5 (Atari 2600)
Private Eye (Atari 2600)
The Colonel's Bequest (Amiga)
Caesar 3 (Windows 9x)
Shootin' Gallery (Atari 2600)
Oystron (Atari 2600)
Wing War (Atari 2600)


Wish they invested in Night dive and made more classics remastered =p






konnichiwa said:

7 new retro games added

Climber 5 (Atari 2600)
Private Eye (Atari 2600)
The Colonel's Bequest (Amiga)
Caesar 3 (Windows 9x)
Shootin' Gallery (Atari 2600)
Oystron (Atari 2600)
Wing War (Atari 2600)


Wish they invested in Night dive and made more classics remastered =p

Who knows, this is the first time we don't know what Nightdive is working on next. And they've previously said they typically have at least 3-4 projects being worked on at any given time. 



You called down the thunder, now reap the whirlwind

I'm stoked for this! First Jurassic Park is one of my most nostalgic movies and the thought of seeing every single location and dinosaurs you see in the movie, on top of seeing new locations that we didn't get to see in the movie, makes my inner child scream with joy lol. I'm guessing we'll get another trailer at TGA in December.



You called down the thunder, now reap the whirlwind

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A single player narrative adventure Jurassic Park? …. I’m about to fucking cry.



Ride The Chariot | ‘25 Completion



You called down the thunder, now reap the whirlwind



You called down the thunder, now reap the whirlwind

The screenshots that leaked a few weeks ago of 343 looking into switching Halo Infinite to Unreal Engine in 2017 ended up being from a documentary from a former developer's website, and the full documentary has been posted online.

It's insanely well documented what went wrong in Infinite's development, but we've never gotten the full picture of what they originally intended it to be. This video goes over what could've been.



You called down the thunder, now reap the whirlwind

Some of the more interesting points I got from the video was:

-They looked into switching to Unreal in 2017, but decided not to because Unreal couldn't replicate the "scope" of Halo rather than the "feel" of Halo
-It's alluded to that Infinite was going to have a role system (Tank, DPS, Support, etc)
-There was going to be a "socket" system where Spartans could have cloaked armor, silent movement, hacking, night vision, melee boost (more hero shooter stuff)
-Multiplayer was to launch in Fall 2019, campaign in Fall 2020, Atriox campaign DLC in Fall 2021 (multiplayer was going to have a story go along that led to the story of the main campaign)
-Multiple biomes
-ODST's were going to return
-UI was going to be more akin to Halo MCC, which includes having your friends list
-REQ's were going to be back, so the return of Warzone

Ultimately, there was a LOT of development time on what Infinite was originally going to be, and I'm guessing the vast majority of it was thrown out soon after the making of this documentary, which is why it had been shelved for 8 years. But it's clear that what we got was only a fraction of what 343 was planning.

Last edited by G2ThaUNiT - on 14 August 2025

You called down the thunder, now reap the whirlwind