HoyoVerse shared some details with us about how Genshin Impact will work on Xbox Game Pass. And no, you won't need Xbox Game Pass Core (Live Gold) to play.
— Jez (@JezCorden) September 4, 2024
DETAILS: https://t.co/MzXKaVd64E#GenshinImpact #Xbox
Do the announced changes at Halo Studios (prev. 343 Industries) have you optimistic for the future of the franchise? | |||
Yes | 16 | 50.00% | |
No | 12 | 37.50% | |
Still need convincing (sp... | 4 | 12.50% | |
Total: | 32 |
HoyoVerse shared some details with us about how Genshin Impact will work on Xbox Game Pass. And no, you won't need Xbox Game Pass Core (Live Gold) to play.
— Jez (@JezCorden) September 4, 2024
DETAILS: https://t.co/MzXKaVd64E#GenshinImpact #Xbox
VersusEvil said: Playing Half Life Alyx in NoVr with an Xbox controller .. PC gaming amirite |
Hell yeah! That's why MS keeps putting out controllers. PC gamers love them.
Hopefully they get more CoD onto Gamepass soon, 21 missing CoD games as of now.
Maskless Ones, thanks to @XboxP3 and our amazing community, we’re now in direct contact with the Xbox Team. We’re excited to work on bringing Enotria: The Last Song to Xbox ASAP! pic.twitter.com/D5N6hPrETi
— Enotria: The Last Song (@enotriagame) September 4, 2024
G2ThaUNiT said:
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Came to post this but you beat me to it. Glad to see that Xbox immediately reached out to help them after their announcement of the Xbox delay went semi-viral. Hopefully Xbox will start making some necessary changes as well, we've heard far too many stories from indie developers in recent months and years about how slow Xbox is at contacting them when they have issues, even the certification tests seem to take ages after the final build is submitted for certification.
shikamaru317 said:
Came to post this but you beat me to it. Glad to see that Xbox immediately reached out to help them after their announcement of the Xbox delay went semi-viral. Hopefully Xbox will start making some necessary changes as well, we've heard far too many stories from indie developers in recent months and years about how slow Xbox is at contacting them when they have issues, even the certification tests seem to take ages after the final build is submitted for certification. |
Hopefully will get there lol
WitchSpring R is another game that the Xbox version is complete, but non-game issues are preventing it from coming to Xbox now. https://t.co/G2SijpUlfN pic.twitter.com/ICmxFRhrYg
— Xbox News for Koreans 🇰🇷 - 네이버 Xbox 정보 카페 (@KoreaXboxnews) September 4, 2024
G2ThaUNiT said:
Hopefully will get there lol
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Oh, the development (Xbox porting) is already complete, so as soon as any other issues are resolved, we'll be ready to launch. Thanks for your patience! ✨
— WitchSpring R (@WitchSpringR) August 26, 2024
Thank you! The Xbox version is in the final stages of development, but we still need to discuss some things with the platform. It might take a bit more time, but we'll do our best to release it quickly once it's resolved!
— WitchSpring R (@WitchSpringR) September 4, 2024
Not really sure what the issue is with this one because it's vague.
Xbox 버전은 개발 완료 단계에 있으며, 출시 일정 및 기타 사항과 관련하여 플랫폼과 협의 중에 있습니다. 출시일이 결정되는 대로 다시 한 번 공지하겠습니다!
— 마녀의샘 Official (@WitchSpring_kr) September 4, 2024
"The Xbox version is in the final stages of development, and we are currently discussing the release schedule and other matters with the platform. We will announce the release date again as soon as it is decided!"
Doesn't sound like it's the same issue as Enotria at least.
Chris Charla has been great for most his career in ID@Xbox though so I'm more inclined to believe Xbox has left his team understaffed and some things are slipping through the cracks, it happens in massive companies, a few years ago indies were complaining about PlayStation too but whatever the inefficiency should be fixed.
Ryuu96 said: Chris Charla has been great for most his career in ID@Xbox though so I'm more inclined to believe Xbox has left his team understaffed and some things are slipping through the cracks, it happens in massive companies, a few years ago indies were complaining about PlayStation too but whatever the inefficiency should be fixed. |
Yeah, I definitely think it is an understaffing issue. Charla seems to be truly passionate about indie games and wants to help them release their games, so he must be severely understaffed. In the old days there were usually like 4 to 7 indies per week releasing on Xbox, but these days there are so many indie developers out there, and mobile developers looking to port their games to console, that Xbox is usually dropping like 20 indies per week onto Xbox, I think I see like 17-19 indie games on the Xbox store new releases section ahead of Star Wars Outlaws, and Star Wars Outlaws just released on August 30th. The id@Xbox team backlog must be growing longer and longer as more and more developers look to release their games on Xbox, and Charla and his staff just can't keep up with the workflow currently. Clearly they need to staff up his team with some new hires.
Last edited by shikamaru317 - on 04 September 2024