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@EpicRandy why the hell did I have 73 notifications from your comments??? A mod keep deleting them?



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If the ActiBlizz deals falls through, outside of purchasing much smaller studios like your Compulsion Games, just invest a lot of that money to all the studios they currently have.

There’s plenty of studios under Xbox currently. And there’s a hiring freeze. Wonder if a good chunk of change could help solve that problem.



gtotheunit91 said:

@EpicRandy why the hell did I have 73 notifications from your comments??? A mod keep deleting them?

Short explanation : my post are so important that you should always get multiple notifications

Longer explanation :Lol yep looks like if the back-end service slow down there is no UI behavior that shows you your action have registered leading you to spam the add reply button thinking it just didn't register. Being on my phone with known dead touchscreen zone only magnified the issue.

here's a pseudo code way to fix the issue that should be implemented on every button 

instead of something like

function buttonClick(){
  callbackEnd().then((result)=>ShowResult(result));
}

here's what it should be

function buttonClick(){
  button.disabled =  true;
  callbackEnd().then((result)=>ShowResult(result));
}

Last edited by EpicRandy - on 14 December 2022

EpicRandy said:
gtotheunit91 said:

@EpicRandy why the hell did I have 73 notifications from your comments??? A mod keep deleting them?

Short explanation : my post are so important that you should always get multiple notifications

Longer explanation :Lol yep looks like if the back-end service slow down there is no UI behavior that shows you your action have registered leading you to spam the add reply button thinking it just didn't register. Being on my phone with known dead touchscreen zone only magnified the issue.

here's a pseudo code way to fix the issue that should be implemented on every button 

instead of something like

function buttonClick(){
  callbackEnd().then((result)=>ShowResult(result));
}

here's what it should be

function buttonClick(){
  button.disabled =  true;
  callbackEnd().then((result)=>ShowResult(result));
}

Didn't know you knew coding 🤔

Talon said it's a great suggestion, we just don't really have the time right now to sort through every button on the website, it's a good clean-up project but our priority is focused elsewhere right now, especially since we have like two active coders, Lol. And we're still dealing with shit related to the hacker.

Last edited by Ryuu96 - on 14 December 2022

Ryuu96 said:
EpicRandy said:

Short explanation : my post are so important that you should always get multiple notifications

Longer explanation :Lol yep looks like if the back-end service slow down there is no UI behavior that shows you your action have registered leading you to spam the add reply button thinking it just didn't register. Being on my phone with known dead touchscreen zone only magnified the issue.

here's a pseudo code way to fix the issue that should be implemented on every button 

instead of something like

function buttonClick(){
  callbackEnd().then((result)=>ShowResult(result));
}

here's what it should be

function buttonClick(){
  button.disabled =  true;
  callbackEnd().then((result)=>ShowResult(result));
}

Didn't know you knew coding 🤔

Talon said it's a great suggestion, we just don't really have the time right now to sort through every button on the website, it's a good clean-up project but our priority is focused elsewhere right now, especially since we have like two active coders, Lol. And we're still dealing with shit related to the hacker.

I'm an analyst programmer, I even once worked in the video game industry (video game for Casino slots machine 😉).



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Ryuu96 said:
EpicRandy said:

Short explanation : my post are so important that you should always get multiple notifications

Longer explanation :Lol yep looks like if the back-end service slow down there is no UI behavior that shows you your action have registered leading you to spam the add reply button thinking it just didn't register. Being on my phone with known dead touchscreen zone only magnified the issue.

here's a pseudo code way to fix the issue that should be implemented on every button 

instead of something like

function buttonClick(){
  callbackEnd().then((result)=>ShowResult(result));
}

here's what it should be

function buttonClick(){
  button.disabled =  true;
  callbackEnd().then((result)=>ShowResult(result));
}

Didn't know you knew coding 🤔

Talon said it's a great suggestion, we just don't really have the time right now to sort through every button on the website, it's a good clean-up project but our priority is focused elsewhere right now, especially since we have like two active coders, Lol. And we're still dealing with shit related to the hacker.

Sounds like y'all could have a 3rd



Constellation Questions: Talking Starfield Quests with Will Shen - YouTube



gtotheunit91 said:
Ryuu96 said:

Didn't know you knew coding 🤔

Talon said it's a great suggestion, we just don't really have the time right now to sort through every button on the website, it's a good clean-up project but our priority is focused elsewhere right now, especially since we have like two active coders, Lol. And we're still dealing with shit related to the hacker.

Sounds like y'all could have a 3rd

If it were up to me I'd hire whoever we can get!

I've complained a lot that we need more coders, Lol. But I know nothing about coding, I think the main issues are that we need people we can trust, especially Ioi's trust, who know what they're doing and who are willing to work for free, and from what I've heard, VGChartz's backend is a bit complicated, Lol.

Might be worth shooting Machina a PM if anyone is ever interested in helping out.





That comment section about exclusives is about to explode lol. Trunks bringin in that $$$



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png