gtotheunit91 said:
From all the mixed reviews I've read, it's due to the grind and the Carpg aspects. Those 2 things in particular are probably 95% of the complaints I've read. |
Yeah, they seem like silly complaints to me. The car levelling system seems like a great idea, I haven't played that much yet, but what I have played seems less grindy than past Forza Motorsport games to me, because you no longer have a shared credit pool and therefore can put your credits entirely into cars while upgrades come from a separate money pool you earn by using that car. Just from doing a single 3 race circuit I had my first car upgraded a good bit. I can only assume those that are complaining about the grind are comparing it to Forza Horizon, which gives out free cars and free money like candy via the frequently earned wheel spins and super wheel spins.
Forza Motorsport doesn't even seem half as grindy at launch to me as GT7 supposedly was, GT7 was heavily criticized by the fans for it's grindiness, with reports of dozens of hours of playtime just to earn enough in-game credits to buy the most expensive cars which cost 3-4m credits each (which Sony clearly implemented to try and force people to buy the most expensive cars with real money, some of which costed over $40 for a single car). They later patched GT7 to double credit earning speed, but only after critics saw that extreme level of grindiness on launch and still gave GT7 an 87 average on meta. Now those same critics complain about the grind in the far less grindy Forza and ended up giving it a lower meta score, it just doesn't make sense to me.
Last edited by shikamaru317 - on 12 October 2023