gtotheunit91 said:
shikamaru317 said:
https://insider-gaming.com/far-cry-7-story-details/
Ugh, this sounds terrible. Dammit Ubisoft, I'm one of the few supporters you have left and now you're even losing me as a fan of one of your biggest series. Timers in games are an awful idea, which has been proven time and time again, with one of the most egregious examples being FF13-3: Lightning Returns. Not only is a 24 hour time limit on Far Cry 7 an awful idea on a fundamental level, it would also make 7 the shortest game in the series since Far Cry 1 clocked in at just 19.5 hours for a completionist run. Far Cry 2 is listed as 41.5 on HowLongToBeat.com, 3 at 37 hours, 4 at 46.5 hours, 5 at 46 hours, and 6 at 60 hours. Even non-mainline Far Cry Primal has a 36 hour completionist time and Far Cry New Dawn 29 hours, 7 would be shorter even than those.
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At least the game will be on Snowdrop so that’s…..something
Only Ubisoft games I have any sort of interest in is Avatar: Frontiers of Pandora and Star Wars Outlaws
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Yeah, Snowdrop is definitely a superior engine to Dunia, Dunia at it's heart is still based on CryEngine 1 code, so it's about 20 years out of date at this point. I wish that Ubisoft would move Assassin's Creed over to Snowdrop as well, after seeing how good Star Wars Outlaws and Avatar look on the latest build of Snowdrop, but sadly it looks like Assassin's Creed Red, Hexe, and the other AC games that are part of the Assassin's Creed Infinity project will be using a current gen updated build of the Anvil engine, which at it's heart is still 2007 tech from AC1's Scimitar engine, very outdated now. There will be a pretty decent leap in graphics over the cross-gen AC Mirage in the current gen only AC Red next year, but not as big of a leap as we would be seeing if AC Red was using Snowdrop like Star Wars, Avatar, and Far Cry 7.