shikamaru317 said:
They definitely have FTL in Starfield, the distances between some of the systems in Light Years are quite big, I know that in order to get the visit all systems achievement you have to build a ship capable of a 27 Light Year jump, which is the longest jump in the game between 2 systems. Your character obviously isn't spending like 108 years one way to travel to a single system (.25 light speed is the fastest you can safely go through conventional propulsion without experiencing significant relativity effects as I recall, and at 0.25 light speed a 27 light year jump becomes 108 years). Even just a jump from Sol to Alpha Centuari, one of the shortest jumps in Starfield, is like 4+ light years, which at 0.25 light speed would be a 12+ year journey one way. I don't think they have super fast FTL in Starfield, but they have to have FTL, it's the only way that the map size could work at all. Starfield FTL is likely a good bit slower than 24th century Star Trek Warp Drives, as known space by the TNG-VOY era of Trek is like 12,000+ light years across, with the Federation alone being 8,000 light years from one side to the other. |
True, it's still basically FTL. What I mean is more that the ship itself isn't moving at FTL speeds, it's folding space in front of you to make the distances shorter. Like if you had Point A in the corner of a cloth and Point B in the opposite corner then lifted it by the centre, Point A and Point B become closer together. This point I'm making doesn't really matter though, haha, as I believe a ship physically moving at FTL speeds is almost certainly technologically and scientifically impossible so it has to be either warp drives or wormholes.
But FTL comms is a whole different ball game and doesn't exist with the current technology level in Starfield.
Last edited by Ryuu96 - on 24 September 2023