Hmm.
I've a tweak to this private server stuff for Sea of Thieves, I realised that private servers can only be one crew, that Imo will make the world feel a bit empty and it loses the fun of the random encounters. What I would do instead is have your usual servers where you load into a world with multiple crews but have either PVP or PVE servers, the PVE servers disable all ways another player can harm you or your ship.
The random encounters and interacting with other players is sometimes very fun, it doesn't always have to be killing and with PVE servers it won't be able to anyway, you can still find someone and have fun together, sail together, do some PVE quests together, but without the fear of them killing you, Lol. Or they should allow multiple crews in private servers at least.
I would also raise the reputation and gold % to something like 60% as I think 30% is brutally low, they need to balance between making playing PVP feel like a reward but also not making playing private feel like a punishment. I wonder what achievements are available, I may run through all the tall tales in a private server now! I liked the tall tales but didn't finish them all.
It does look like from what is restricted and what isn't, that most achievements should be achievable in private servers.
Last edited by Ryuu96 - on 21 September 2023