BasilZero said:
Who? |
An "analyst", who has been commenting a lot on the Activision Blizzard deal.
They started tweeting doxxing threats against the ResetEra user who started the Activision Blizzard thread.
BasilZero said:
Who? |
An "analyst", who has been commenting a lot on the Activision Blizzard deal.
They started tweeting doxxing threats against the ResetEra user who started the Activision Blizzard thread.
the-pi-guy said: So that Florian guy is looking like an unhinged idiot. |
No kidding. He and Idas have been regularly updating everyone on the deal, then out of nowhere he’s got some weird beef lol.
You called down the thunder, now reap the whirlwind
The deal is.... still dead.
Fair Trade Commission in Korea has approved Microsoft's acquisition of Activision Blizzard without condition.
— Xbox News for Koreans 🇰🇷 - 네이버 Xbox 정보 카페 (@KoreaXboxnews) May 30, 2023
Korea Fair Trade Commission has determined that there is no concern of lessening competition in Korean game market. https://t.co/uxQQVcXWq2
https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png
the-pi-guy said: So that Florian guy is looking like an unhinged idiot. |
He's a fucking weirdo is what he is.
Honestly his behaviour is actually concerning and I don't mean that as an insult but that dude is legit worrying me, his obsession with Idas is fucking weird, it started as a weird once a month attack at someone he doesn't know then became once a week now it feels daily and his attempts to dox him. His behaviour is really unhinged shit.
It's very obvious that Florian is jealous of the attention that Idas receives as Florian wants to be the #1 source on this merger.
Idas has been a great source of information throughout the entire merger and helped me to understand things in more simpler terms, his insights have been appreciated by people like Tom Warren even. Florian for some odd reason is acting like Idas is a sleeper Sony agent against the merger when I'm pretty sure sure that Idas in the past has said he's in favour of the merger and on the law level thinks it should have been approved.
Florian as far as I'm aware is a patent dude as well so he should also stop acting like he knows everything about regulator law. Just recently he created a witch hunt against someone who works for the CMA who used to work for a law firm which represented Sony (something like that) but this woman wasn't even on the Activision-Blizzard case.
It also ignores that regulators hire people like this all of the time, Lol. IIRC EC is hiring a former Microsoft employee in a significant role.
I love Xbox, I'm not a huge Microsoft fan overall, but Florian is so obviously too emotionally invested in this case, he's obviously a massive Microsoft fanboy and the shit he accuses the CMA of doing (someone working at the CMA who isn't on the ABK case but used to work for a law firm which represented Sony) he himself is guilty of (listing Microsoft as one of his clients) but apparently he can't be biased about the case?
I'll continue posting Idas because he's been great, I'm not going to go all Karen and phone the police on Idas "breaking the law" on copy and pasting paid articles, I don't know Idas but Idas has not once attacked Florian so this behaviour from Florian is really quite disgusting in my personal opinion. Now imagine if Florian browses VGChartz and he writes up a storm about us on his Twitter
More on Korea's Decision
Microsoft's Gaming Market Share in Each Region (Korea Fair Trade Commission)
Microsoft's Market Share of Console Gaming Services
*Korea: 5-10%
*Japan: 0-5%
*UK: 40-45%
*US: 40-45%
*EU: 15-20%
*Global average: 30-35%
Microsoft's Market Share of Cloud Gaming Services
*Korea: 60-70%
*Japan: 5-10%
*UK: 60-70%
*US: undisclosed
*EU: undisclosed
*Global average: 50-55%
Microsoft's share is high in Korea because Amazon and Sony haven't yet entered the Korean Cloud Market. The Korean market share has changed dynamically over the past 3 years: #1 in 2020 was Microsoft, #1 in 2021 was Nvidia, #1 in 2022 was Microsoft.
Cloud gaming in UK and South Korea seems to have the same market share. It would be interesting to know how the KFTC calculated it. And the first time that we have heard about the global average for cloud gaming from MS.
Source: Idas & Xbox News for Korean Twitter
Went over the Korean FTC's decision.
These are some of the main points that got concluded quite differently from CMA's argument. (Original Korean words followed by translations)
Unlike many other countries that use "Activision" as a shorthand for "Activision-Blizzard Inc", the KFTC refers to the company as "Blizzard". Therefore, in this document, "Blizzard" means the entire "ABK". Some of the arguments presented here may be specific to the Korean domestic market, while many still have broader global implications.
Source: Kyler (I'm Trusting This User on Translations...)
New report from MLex with more details about the KFTC decision:
- KFTC's Im Kyeong-hwan said during a background briefing with reporters that: "There might be criticism that we have taken a lenient approach to the merger involving a Big Tech company, especially as some global regulators like those in the EU or the US, have raised issues about the deal". "But we'd like to highlight that we have carefully scrutinized the impact it might have on the competitive landscape within our local markets and made our assessments accordingly."
- The regulator's review primarily focused on the potential for competition to be stifled in console and cloud gaming services, to see if MS could choose to supply Blizzard's popular games exclusively to its own platforms. The review concluded that the likelihood of Microsoft implementing such a strategy is small, and, even if Microsoft were to do so, the chances of other competitors being pushed out of the markets are low due to the combined market shares of their games being relatively small and the presence of other game developers with a variety of popular titles.
- The KFTC did not express any concerns about the potential for Microsoft to obstruct competition by blocking access to Blizzard games on Sony's PlayStation because the combined market share is very small, at most 2 percent, Blizzard's comparatively lower game popularity in South Korea and the robust alternative sources of supply available to Sony.
- Call of Duty's market share is less than 2 percent in South Korea, while it's up to 8 percent globally.
- While the KFTC expressed uncertainty about Microsoft's potential incentives for limiting the Blizzard games on PlayStation, pointing out to the company's move to restrict access to certain titles from Zenimax, as a long-strategy, they didn't find any no clear short-term monetary benefits.
- The market shares, based on game sales in 2021, are PlayStation with 70 to 80 percent, Nintendo with 10 to 20 percent, and Xbox with 0 to 10 percent.
- The KFTC noted that if Microsoft's competitiveness increases as a result of the merger, it could paradoxically enhance competition within the console gaming market.
- The KFTC differed from its UK and EU counterparts regarding cloud gaming, determining that the deal's vertical integration of cloud gaming distribution and services markets does not pose a competitive threat by restricting Nvidia and other competitors' access to Blizzard games.
- The KFTC pointed out that Microsoft and Blizzard's combined share of the cloud gaming market is small, sitting between 4 to 6 percent, and there are numerous other distributors, including Smilegate, Tencent and EA, providing popular titles like Lost Ark, League of Legends or Battlefield.
- In South Korea the popularity of console games is eclipsed by PC games, which limits Microsoft's ability to block competition, given that it delivers only console games, not PC games, via cloud. The regulator said even if Microsoft were to provide Blizzard games, to Nvidia via a streaming license, it would likely boost the revenue from game downloads, reducing Microsoft's incentive to block access.
- The KFTC also underlined that while it's true that Microsoft commands a significant market share in cloud gaming, 60 to 70 percent, and that there's a notable entry barrier in the cloud gaming services market, the popularity of Blizzard games, again, is not overwhelming, and considering the domestic preference for PC games over consoles, Nvidia could potentially have a brighter future since it provides existing PC games via cloud.
- The KFTC said that the cloud gaming service market is still nascent, with the leading businesses shifting annually: Microsoft in 2020 and 2022, and Nvidia in 2021. The market currently represents just 0.02 percent of the total gaming market (in South Korea, I guess), and with potential future entrants like Sony and Amazon, the competition isn't likely to be stifled.
_____________
So far, 5 regulators have reviewed the cloud gaming market:
- EC (Europe): concerned about it but too small and nascent; behavioural remedies are enough.
- FTC (US): concerned about it, nascent but it will become a reality soon; behavioural remedies are not enough.
- CMA (UK): concerned about it, nascent but will become a reality in 5 years, behavioural remedies are not enough.
- JFTC (Japan): not concerned about it, nascent market, hard to measure, too small right now.
- KFTC (South Korea): not concerned about it, nascent market, too small right now.
Next ones should be Canada, New Zealand and Australia :P
Case 1590/4/12/23: Microsoft Corporation v Competition and Markets Authority. A direct link to the Livestream will appear on the website 10 minutes before the case management conference start time (2pm). It will also be tweeted. https://t.co/Hr9DtY2Rkl
— Competition Appeal Tribunal (@CATribunal) May 30, 2023
China Official Announcement
Today, China's SAMR announced unconditional approval of Microsoft's acquisition of Activision Blizzard.https://t.co/4jlYtFRAjH https://t.co/vDjGWpn4jc
— Xbox News for Koreans 🇰🇷 - 네이버 Xbox 정보 카페 (@KoreaXboxnews) May 30, 2023
The more I read, the more it seems like the the CMA’s decision was a politically motivated stunt to attempt to assert relevancy for the UK as a regulatory player rather than a clearheaded decision based on the facts. It seems wildly unfair that this will end up likely killing the deal anyway.
Only 24% decrease for 343? Gotta pump those numbers up, Papa Phil.
Anyone else try the stress test for the Texas Chainsaw Massacre game? The game is actually quite fun. GamePass getting another gem in August.