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Forums - Gaming Discussion - Can Google's Chimera help decrease crunching?

Google announced Projet Chimera, an AI technology that they claim will help even small teams of like 14 developers to be able make World of Warcraft sized games. Maybe it will be the solution of all the problems game devs are facing today with overwork.

https://wccftech.com/google-wants-to-enable-stadia-devs-to-create-wow-sized-games-with-small-teams-through-machine-learning/



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Overworking isn't a technological problem and it won't be solved with technology. What more effective tools will get you is lost jobs on one hand and more productive overworked employees on the other.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Judging by description it has more to do with QA rather than development itself. And if this technology is tied to Stadia and can't be used anywhere else, it's already dead for obvious reasons.



 

No.



Bite my shiny metal cockpit!

seeing as wows servers suck major donkeyballs it might not be the best example



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No. Not only is overworking more an organization problem rathert than a technological one, but the better tools people have will make companies want bigger games, so the overall work will still be the same.



You know it deserves the GOTY.

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The workers are overworked for deadline/financial reasons. If you implement new tools which improve productivity, the workers will be overworked somewhere else. It's purely a management issue.