Mr Puggsly said:
goopy20 said:
The reason this feels familiar is because they're end goal is exactly the same as when they went all crazy on us with Kinect, going beyond core console gaming because that market apparently isn't big enough for them. Of course motion gaming was an interesting market back then when you look at the success of the Wii. And yes, sony also dabbled a bit in it with the Move. The big difference however, is that Sony had the Move and games like TLOU, Uncharted, GOW etc. They never stopped giving their core audience what they wanted and it's the same thing with psvr.
MS on the other hand has no problem with not giving core Xbox fans what they want if they think there's a bigger fish to catch. Now I know it's hard to convince some people that they're not targeting high-end graphics and they're doing the exact opposite by focusing on a broader audience with GP, just like some people were convinced Kinect was for core gamers at the time. But for argument's sake, lets say that I am right and there will be no Series X exclusives for the next 2 years, just 4k versions of Xone games running at 120fps. Instead of awkward Kinect demo's on stage, we will hear MS execs talk about bringing gamers together on a ton of different devices without showing any true next gen exclusives. Then the next day they will see mind blowing next gen graphics on Sony's stage while they announce their new GOW, HZD and whatnot. How is that giving Xbox fans, who buy a Series X to play their favorite Xbox ip's in all of its next gen glory, what they want?
The thing that some people seem to forget asking themselves is this. If you're excited about next gen and want to buy a Series X asap, do you then really want Xcloud? Do you really want to get the same Halo Infinite as on Xone, just so MS can reach more people and sell more copies? Maybe some hard core Xbox fans will accept it, tell themselves that 2 years isn't that long and the first wave of next gen games will suck anyway. But deep down I'm sure that they'd rather see MS take the same approach as Sony.
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Even while MS was doing Kinect and the TV stuff, they never stopped making core software either. If you wanna argue Sony did a better job, that's fine. MS objectively made mistakes with X1 and its launch, but they were always pushing core software as well.
Sometimes you start a thought with an element of truth... then you fall into a rabbit hole of utter bullshit.
Who had the impression Kinect was for core gamers? You mean the thing with that launched a family friendly device that was obviously competing with Wii? What bizarro marketing did you get?
You're concerned MS won't be able to "show mind blowing graphics" while sharing games with X1? Do you recall the reaction people had to Hellblade 2? People argued it was impossible to bring that to X1.
You should also consider there are games that look significantly better on PC than console. The 9th gen consoles will actually be able to handle those closer to their highest fidelity.
xCloud won't be the preference of many people. Same goes for PS Now. But clearly some people like it. You seem to forget Sony has been in cloud gaming for years.
Halo Infinite has been in development for years. Do you think it's gonna be more enjoyable just by removing X1 support? It's a stupid argument. Also, what if Halo Infinite looks significantly better beyond resolution and performance? Gears 5 and Forza Horizon 4 look much better on PC for example.
And again, in 2013 and 2014 cross gen games dominated the 8th gen exclusives in sales and critically. You keep posting and ignore all trends.
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Kinect wasn't just a thing MS did on the side and at first it wasn't all about casuals either. They released the thing in 2010 and basically their whole E3 conference was about 5-year-old's flailing on stage AND 3rd party core games like Ghost Recon having Kinect support https://www.youtube.com/watch?v=d-vW_RqhNOM. They no doubt got a lot of hate from their core fanbase but they didn't care. Because all their E3 conferences from 2010 till 2012 were the same. They showed a Halo, Gears or Forza and then we got a full hour of Kinect nonsense. And then they dropped the mother load on us when they revealed the Xone in 2013.
As a former Xbot, I clearly remember how embarrassing it was to watch their conferences, while Sony fanboys were laughing at me in the streets and throwing sticks at me. Of course Sony also tried to reach broader audiences, but they never changed their core focus. They did show a bit of Move stuff and then they went on, showing the things their core audience wanted. That's the difference here.
Now we are at the dawn of a new console generation and the only thing people want to hear and see, is what these things can do. That's why exclusive launch games are important, even if they do turn out to be just glorified tech demos and most will people buy the AAA cross-gen games in the end. So why is MS even mentioning they will have no next gen exclusives for the next 2 years? Because I'm pretty sure that's not what their core audience wants to hear. Now maybe I'm overreacting and it's just because they have nothing in the pipeline. But launching a new console takes years of planning. So wouldn't it be odd if they now have everything ready and all of a sudden go "wait a second, who was making those launch games again?!". They launched Gears of War 1 on the exact same day the ps3 launched ffs.
Doesn't it stand to reason that when a company is about to launch a new console, they want people to get excited about them next gen games? Yet, their cross-gen comment has the exact opposite effect... That's why I'm thinking there has to be another reason for making such a statement. They're aiming for something else than just a next gen console and just like with Kinect, they are forcing it down people's throats at the expense of giving their core audience what they want.
Last edited by goopy20 - on 24 February 2020