Bofferbrauer2 said: I just saw the thread title and knew who posted it (though it was a 50/50 chance, and the other one posted also already stating the same stuff, sooo...), what would be written in his post and that it's all a load of bull since he doesn't understand how the PC gaming business works.And have not been disappointed, to note: Need at a minimum a 2080 Super? a) We don't even know the specs of the X series yet and b) does he still not understand the PC gaming specs are a gradual increase, not big jumps at new console generations, despite lots of attempts to tell him that by several posters here. 8c/16t minimum? Yeah, no. Just consider this: In 2016, most outlets still told everybody that for gaming, a 4c/4t Core i5 would be amply sufficient despite consoles having 8c for a couple years already. At the same time, an i7 was considered unnecessary overkill as practically no games were making use of more than 4 threads. An 8c/8t Core i7 9700 will still be amply sufficient in the coming years despite not having 16 threads. In fact, outside of some frame stuttering/min FPS, an old 4core i5 is still perfectly serviceable today - just can't keep up with 6 or more threads anymore as engines now slowly know how to split the workload upon 6-8 cores. 8 cores is still pretty much a hard limit that almost no game can cross, hence why a Ryzen 9 3900X/3950X are overkill in gaming even when accounting for the next 5 years or even more. An SSD certainly helps for the loading times. But in games, the difference between an SATA SSD, PCI-E 3.0 NVME or even several PCI-E 4.0 in Raid O is very negligible, as several tests have proven. The reason is that Games need the fast access, but not the higher bandwith NVME brings to the table. Gaming PCs already have 16-32 GiByte these days and certainly will move to 64 GiByte during next gen, even if the next-gen console only come with 16GB of unified RAM. PC simply has other needs here that are not connected to gaming. |
OK tell me buddy what is the minimum requirement spec to run 8th gen games (ps4/Xbox One) on PC. It's GTX 6600/Radeon 7850 and minimum 8GB RAM , new games require 4 core and old games required just 2 core like i3 that's start in 2013 to 2014. It only need less powerful CPU because console like PS4 and Xbox One are running on netbook CPU that less powerful then i3. It's just natural if we use 8 core as standadr for PS5/Xbox SX for new game that will come on the future.
All next gen games will be built base on SSD , so SSD will not be just about storing but also streaming some aset and cleaver technique that never been done on PC or any device. This never been implemented because no machine use this as standard, gladly console push as standard. Hell even PC owner like you still don't agree of upgrading PC to have SSD as standard. just look at thi video
SO if you said PC has 32 - 64 GB then why not a balance on every aspect like CPU and GPU as well? Thus i suggest a "minimum requirement" because only small people has 32 or even 64GB most people has 16 or 8 . I even only use 8 GB DDR4.
Why you people are so sensitive about this, is just an natural process to upgrade when you want to play a next gen consoles games, it happen the same thing on the past .
I never kewn PC gamer in here are very negative on next gen, you guys should glad console push new standard to high end gaming PC, so you can move to new hardware or perhaps your high end PC can be utilize and optimize rather than just running games at 120 fps LOL.