Forums - Sony Discussion - Sony aquires "Insomniac Games"

I hope we get SSO ported to the PS4! Then we get SSO2 on the PS5!



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HollyGamer said:
twintail said:

I doubt very much they would have been bought by anyone else. It was always going to be Sony Insomniac would eventually say yes to.

Though it is surprising they did say yes eventually.

Ninja Theory Say hi 

Insomniac have not only been around longer, but we have known about their insistence on wanting to be independant well (which has been a very long time) before NT ever expressed theirs.

Insomniac has also been getting a lot of games made (not for Sony) so it seemed like they were in an even greater position to push for independece than ever before.

NT were not in the same position.

Last edited by twintail - on 20 August 2019

It's a natural purchase. I like it.

Even though Spider man was brilliant, It seems to me that their biggest hits were on PS3 gen. Can't wait to see what they have for the future in terms of new titles.



God bless You.

My Total Sales prediction for PS4 by the end of 2021: 110m+

When PS4 will hit 100m consoles sold: Before Christmas 2019

There were three ravens sat on a tree / They were as blacke as they might be / The one of them said to his mate, Where shall we our breakfast take?


Insomniac this gen released 3 big games (Sunset Overdrive, Ratchet & Clank and Spiderman) besides some VR and Mobile. I can hope/see a solid PS5 lineup with: Spiderman 2 / Spiderman VR standalone, New BIG Ratchet, Resistance remake, and maybe a new IP. That would be great



zealen said:
So, who's next?

I would say Blue Point and Housemarque are likely targets. Ready at Dawn expressed interest in going first party, but I think Oculus could be in a better position to acquire them. Oculus might also have tried to buy Insomniac, as the studio made a few games for them.



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starcraft said:

Hiku raised an excellent point - Spiderman did incredibly - but incorrectly (or perhaps, incompletely) applied a conclusion. With that game I've no doubt Insomniac did cement their value. They certainly will have commanded a higher price than previously. And Sony who have previously not given strong indications they'd buy Insomniac suddenly after decades found a hell of a lot of money, purchasing a company at a time when it would otherwise make the least fiscal sense.

You mean the conclusion that Insomniac could ask for more money, and that may be why they now agreed?

Considering how long they've been making PS exclusives, it's hard to believe that Sony and Insomniac have never discussed the idea of an acquisition.
And if they have, that means they didn't reach an agreement on the price. Or Insomniac were simply not interested at the time. (Although that's generally the same thing, since if they were offered 500 billion for each employee, they'd obviously accept.)

They said they value their independence. So it sounds like they've definitely been turning down offers.

When you say Sony "found a hell of a lot of money", are you referring to how since PS4, Sony's gaming sector is now their most profitable one? While during the PS3 era they reportedly lost money they never earned back?
Or is it sarcasm suggesting it doesn't make sense that they have a bigger budget now? I can't quite tell.

Either way, even if they didn't have a bigger budget this time around (which I'm sure they do), they could decide to make one big purchase instead of several smaller ones.

One thing I failed to mention in my previous post is that there's also another reason for why Sony could value Insomniac higher now.
They've also been developing VR games. And I'm sure Sony are interested in that as well, for PSVR 2. Which I'm guessing is coming up, since they have the best selling VR headset on the market.

As for competition, I think that likely plays a part in every acquisition on some level. Though I can't say that it was a more significant driving force this time around, mainly because MS's new acquisitions have yet to demonstrate what they'll bring to the table in terms of big titles like Spider-Man. And if/when they do, will people feel that it's below, on par with, or above expectations?

I think this is more of a response to competition in the sense of being proactive than reactive. Going a bit beyond what you need at the moment because you never know what's going to happen down the line.

Last edited by Hiku - on 20 August 2019

Barkley said:
JRPGfan said:

Its not just Microsoft out there swallowing up game studios.... Epic is doing it, Stadia is doing it... even Amazon did a few?
At some point Sony must be like... "the hell! if everyone takes everything, we ll get no 2nd party deals!"

Who did Stadia or Amazon buy?

Google
Owlchemy Labs (Job Simulator)
Slide (SuperPoke)
Niantic (Pokémon Go) – Spun off in 2015
In talks to acquire more game studios (link)

Amazon
Double Helix Games (Killer Instinct)
Reflexive Entertainment (Lucky's Escape)

Epic
Psyonix (Rocket League)
Cloudgine (Crackdown 3)
Chair Entertainment (Shadow Complex)
People Can Fly (Gears of War: Judgment, Bulletstorm) – Sold in 2015

However besides Microsoft, THQ Nordic (and to a lesser degree Bigben) has been the one on a crazy buying spree these past few years.

THQ Nordic
Black Forest Games (Destroy All Humans!)
Bugbear Entertainment (FlatOut)
Dambuster Studios (Dead Island 2)
Deep Silver (publisher of Saints Row, Dead Island, etc.)
Experiment 101 (Biomutant)
Grimlore Games (SpellForce 3)
Gunfire Games (Darksiders 3)
Milestone (MotoGP, MXGP, Ride, Gravel)
Pieces Interactive (Magicka 2)
Piranha Bytes (Gothic, Risen, ELEX)
Rainbow Studios (MX vs. ATV)
Volition (Saints Row)
Warhorse Studios (Kingdom Come: Deliverance)
Together with a huge bunch of IP including Alone in the Dark, Carmageddon, Kingdoms of Amalur, and TimeSplitters (link)

Bigben Interactive
Cyanide (Styx, Call of Cthulhu, Werewolf)
Kylotonn (WRC 8, V-Rally 4)
Spiders (The Technomancer, Greedfall)

Last edited by Replicant - on 21 August 2019

twintail said:
HollyGamer said:

Ninja Theory Say hi 

Insomniac have not only been around longer, but we have known about their insistence on wanting to be independant well (which has been a very long time) before NT ever expressed theirs.

Insomniac has also been getting a lot of games made (not for Sony) so it seemed like they were in an even greater position to push for independece than ever before.

NT were not in the same position.

that's why it's more reasonable for Sony to acquire them now,  before they getting to big, before they getting more expensive or acquire by more bigger company. Let say the situation on gaming Industry is uncertain as well.  



0D0 said:
It's a natural purchase. I like it.

Even though Spider man was brilliant, It seems to me that their biggest hits were on PS3 gen. Can't wait to see what they have for the future in terms of new titles.

They were hella prolific with PS exclusives last gen, and most of those games were really well received, with the only exception being Ratchet & Clank: Full Frontal Assault, which TBH, I didn't even know existed until a few minutes ago. It's a spin-off of some kind? Ja? Anyway, 3 Resistance games, 3 mainline Ratchet & Clank, 2 spin-off Ratchet & Clank, one of which was also ported to the Vita, and Ratchet & Clank: Quest For Booty, which was kind of like DCL for Tools Of Destruction. That's how I thought of it because it wasn't a "full" game, and continued directly after Tools Of Destruction. Throw in the multi-plat Fuse too. That's craaazy. In terms of the sheer number of titles, I highly doubt we'll ever see that level of output from them again.



Chinese food for breakfast

 

But I want for Sony to acquire From Software, Guerrilla Games, Housemarque and Tarsier Studios because Little Nightmares is simply a master piece.

Why isn't Sony acquiring the studios I want it to acquire?

EDIT: Forgot to mention that Insomniac is nice too, I loved the Ratchet and Clank games.

Last edited by CrazyGamer2017 - on 21 August 2019