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Forums - Gaming - Conspiracy Entertainment (yes,SHOVELWARE) - Revenues for Year $8.8 Million!

…For the fiscal year ended December 31, 2007 we had total revenue of $8,791,131 compared to revenue of $803,493 for the fiscal year ended December 31, 2006…

…Gross profit totaled $2,142,983 for the fiscal year ended December 31, 2007 as compared to gross profit of $99,038 for the fiscal year ended December 31, 2006, an increase of $2,043,944 or 2064%. Gross profit as a percentage of sales for the fiscal year ended December 31, 2007 was 24% as compared to gross profit as a percentage of sales of 12% for the fiscal year ended December 31, 2006…

$8.8 million total revenue beats their earlier estimate of $5 million.  I hope that Conspiracy Entertainment does not take this as a sign to increase their shovelware output.  If they do I don’t think they can count on seeing growth like this again.  You can check out the full year end results at the link.

Link



Poor PS3 Sales Means Smaller Losses

"Actually, because the number of units sold was not as high as we hoped, the loss was better than our original expectation," Quotes from Sony’s CFO Nobuyuki Oneda.

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Good for them really. Intesesting.



If they make enough money they will be FORCED to throw some more money at their development team. The only question is - does an improvement in quality result in an improvement in sales & profit for them?

Keeping things cheap is (unfortunately) a recipe for success.



Gesta Non Verba

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I'm actually all for this ...

If a shovelware company starts turning decent profits they will grow and in the short term future this will (unfortunately) mean that more shovelware will be developed; as they grow further, their development team will get better and they may increase their investment in their games and produce better games. After 4 or 5 years a shovelware company may move from producing games that average 40% to a company that can produce a steady stream of 70%+ games ...



Are they the ones that made ninjabread man?



We'll miss you George.

PSN:Puzzleface

XBL:XpuzzlefaceX

My friends call me Hadoken because I'm down-right fierce

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HappySqurriel said:

I'm actually all for this ...

If a shovelware company starts turning decent profits they will grow and in the short term future this will (unfortunately) mean that more shovelware will be developed; as they grow further, their development team will get better and they may increase their investment in their games and produce better games. After 4 or 5 years a shovelware company may move from producing games that average 40% to a company that can produce a steady stream of 70%+ games ...

So, 4 or 5 years of mediocre games and then we're blessed by a developer who's average at best?

The strategy didn't work for Titus, and Conspiracy is immensely worse.

 



 

 

Isn't this why everybody hates EA, because they are a company that's out for profits only?



We'll miss you George.

PSN:Puzzleface

XBL:XpuzzlefaceX

My friends call me Hadoken because I'm down-right fierce

Domo-Kun said:
Isn't this why everybody hates EA, because they are a company that's out for profits only?

No, EA makes some pretty decent games, and publishers some freakin' awesome ones (Rock Band and Burnout anyone?).



 

 

The strategy has worked for D3 for years.

They have some pretty big games (Dark Sector) and some pretty good/original games(Dead Head Fred) along with their entire "Simple Series" of low budet titles.



too bad Panzer Tactics got lost in the middle of their crappy games... :P



the words above were backed by NUCLEAR WEAPONS!