| HappySqurriel said: I'm actually all for this ... If a shovelware company starts turning decent profits they will grow and in the short term future this will (unfortunately) mean that more shovelware will be developed; as they grow further, their development team will get better and they may increase their investment in their games and produce better games. After 4 or 5 years a shovelware company may move from producing games that average 40% to a company that can produce a steady stream of 70%+ games ... |
So, 4 or 5 years of mediocre games and then we're blessed by a developer who's average at best?
The strategy didn't work for Titus, and Conspiracy is immensely worse.







