AngryLittleAlchemist said:
Nate4Drake said:
The popular opinion in a forum which represents the 0.01% of all the RDR2 players, you mean ?
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...Huh? Where did I say or even imply that a forum dictates popular consensus? I'm literally doing the opposite.
Metacritic is better as a means for consensus when we look at user scores though, not critics. Critics are by far a minority. Unfortunately user averages are easily manipulated by trolls. I will say that I believe the big difference between user score and reviewer scores is probably mostly earned legit though. I can't imagine how much GTA fans got bored with the game an hour in.
" Then it's up to you, and if you don't like it's your taste, don't talk about the value or what the Game deserves or not. "
Ehh? No... Because as you said, we should listen to all players. That doesn't meab we have to agree with them, but quality and value isn't objective anyways (although the reception of games could be measurable though, but the objective quality in that would be statistics of how liked a game is, not it's """value""")
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Games like God of War 4, RDR2, GTAV, Zelda BOTW, TLOU, Forza Horizon4, etc etc just to name some, have a huge value, which is objective; what is subjective is the "fun element" for you, what appeals to you. I understand what you mean, and I consider Value differently from you. Value for me is the technical achievement, attention to details, amount of contents, the Story, Story telling, graphics / animation / details, the sound experience, the massive work behind it, gameplay and controls, "the polish" of the Game and so many other things that all work perfectly together. You can't deny "This Value" because you don't like something of the Game or you don't have fun. That's just you(in general).
We talk about the same thing but we attribute a different meaning to the word value.
Last edited by Nate4Drake - on 02 November 2018
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