mZuzek said:
Still. I used the OoT example to make the point that how long it takes to beat a game is irrelevant as to whether it was or wasn't rushed. Personally, I've never played Pikmin 1 or 2, but I did play 3 and beat it in 15 hours, it didn't feel rushed at all - I was just disappointed at how little fun I had trying to replay it, which made it so I never moved past the 15-hour mark with it. Thankfully, I got it for free, so, whatever. |
Glitching through a game makes you skip the vast majority of the content though. And it's content that makes us feel whether or not a game has been rushed. OoT had tons of content so we didn't think it was rushed at all. A game can be beatable in ten hours and still be a game that wasn't rushed, if there's plenty of replay value hidden in the game, via extra content. Pikmin 1 had almost no replay value, because you saw the entire game on your first playthrough. The only challenge was to see if you could beat it faster, or with more Pikmin. But that wouldn't unlock new stages, or bosses or anything else that counts as new content. Pikmin 2 on the other hand was bursting with things to do after legitimately beating the game.