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Forums - Nintendo Discussion - 52% of Sonic Mania Plus initial sales in the UK were on Switch

melbye said:
Not shocked at all, Sonic has always sold best on Nintendo-platforms

That's not true actually. Sonic Heroes was the first fully multiplat Sonic game after Sega exited the hardware business and it did about 3m on PS2 compared to 1.6m on Gamecube and 900k on Xbox. The 360 and PS3 versions of Sonic Generations outsold the 3DS version. The 360 version of Sonic & All-Stars Racing Transformed outsold the Wii U and 3DS versions (PS3 as well). It wasn't really until this gen with Mania and Forces that Nintendo took the top spot.  

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Nintendo and Sega have a lot more in common with each other than they do with Sony. It doesn't surprise me that Sonic fits best on a Nintendo device.

Not a suprise, this game screams Switch. Certain games were just made for the device.


Disgaea 5/6 is/will be perfect for the device. No noticeable downgrade regardless of paper specs with full portability and tv support. No sacrifices IMO if you go with the Switch version, that are noteworthy anyway. Same applies to Sonic Mania and games like Crash or Spyro.

Wolfenstein 2 is another beast however. There is a clear advantage if portability is important, but there is also a equally clear disadvantage when it come to playing on a TV. Furthermore it being a late port will lead to a price difference as well, which is the biggest barrier for these AAA multiplat games. If they released day and date, it would not be as bad. DOOM and Dragonball Xenoverse 2 fall into this category as well. Keep in mind these games are fully functional and enjoyable, just not to the same degree as their PS4/X1 counterparts when played on a TV.

All in all, games like this will resonate with Switch without question and sell just as well as the other consoles. Bigger games that are relative to the needs of the consumer however, will likely sell noticeably less than the other versions. However, as long as they can turn a profit, they still have a place on the Switch as far as dev motivation goes.

So while this is great news to me, it does not suprise me in the least.

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I think this is surprise because both XB1 and PS4 are very strong in UK and install bases for XB1 and PS4 are several time bigger than one on Switch.

Miyamotoo said:

I think this is surprise because both XB1 and PS4 are very strong in UK and install bases for XB1 and PS4 are several time bigger than one on Switch.

Sonic Mania came out in August 2017 as digital only so it kinda makes sense for those who have the game already to just upgrade to the plus version for $4.99 (or the pound equivalent) instead of buying a new retail copy for $29.99 (or the pound equivalent).  Sega didn't disclose the breakdown or sales of the game back in 2017 but mentioned that if it did, it would have been the top selling game of the week by a wide margin.  So outside of saying that people who wanted a new, physical copy of sonic mania plus, the Switch won out 52/34/15, it doesn't say much for the overall picture.