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Firesprite moving to a much larger building.

Hopefully should help ramp up production of that horror game they are supposedly working on, and whatever else like Horizon Call of the Mountain - https://www.videogameschronicle.com/news/new-sony-studio-firesprite-is-making-a-triple-a-horror-game-in-unreal-engine-5/



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hinch said:

Firesprite moving to a much larger building.

Hopefully should help ramp up production of that horror game they are supposedly working on, and whatever else like Horizon Call of the Mountain - https://www.videogameschronicle.com/news/new-sony-studio-firesprite-is-making-a-triple-a-horror-game-in-unreal-engine-5/

Hope they will have all the assess needed to fill the building =p



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

twintail said:
hinch said:

Firesprite moving to a much larger building.

Hopefully should help ramp up production of that horror game they are supposedly working on, and whatever else like Horizon Call of the Mountain - https://www.videogameschronicle.com/news/new-sony-studio-firesprite-is-making-a-triple-a-horror-game-in-unreal-engine-5/

This could end up being one of the best acquisitions Sony has made. Really look forward to their upcoming output.

But going bigger makes sense if they're doing a GaaS Twisted Metal as rumoured.

Yeah a big acquisition for sure. Maybe not for headlines or media but for sheer numbers, the studio sure looks to be promising. Sony seems to have high confidence as well considering how many projects they are working on and double downing on them.



the-pi-guy said:

Someone on Era, said they know people who work there. They say they're over 400 employees and working on several projects, 

This studio baffles me to be honest. When they were bought, they were probably Sony's fourth biggest studio after Insomniac Games, Guerilla Games, Naughty Dog. Probably similar in size to Polyphony/Santa Monica. 

But they have been hiring aggressively, moreso than any other studio. 

I would not be surprised if they ended up being Sony's second biggest developer (after Bungie). If they aren't already. 

Just a weird amount of confidence for a studio that doesn't really have any big hits. But clearly they are liked for a reason. Maybe they are impressed with the work they are doing. Maybe they are impressed with their ability to hire. 

Shinobi said Guerilla Games has more in the works than we know. I'm sure Insomniac Games does too.  

This looks like it will be a really good generation. 

IIRC, Firesprite is composed of former Sony developers, as well as industry veterans. That might be why Sony has so much confidence in them similar to Deviation or Haven.



twintail said:
DonFerrari said:

Dunno how Sony expect us to put R$389/year to play such a laughable collection of classics. Will pray that the few classics I may want to play drop price from their R$53 on some promos to R$10.

But you aren't paying that much to play classics. That's a ridiculous claim to make.

389 gives you access to ALL ps+ features and ALL the games. 

If you are paying 389 purely for classics, then that's entirely on you. 

I have ALL the relevant titles from the PS4+5 given to Deluxe except Guardians of Galaxy that I plan to buy soon enough when it hits the right price.

So there is absolutely nothing for me in the 2 tiers when considering the Classics are abismal and the library is redundant for me. I'll keep essentials because over the past few years there have been enough titles given that off-setted the cost to be interesting since multiplayer is unnecessary for me.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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the-pi-guy said:

Someone on Era, said they know people who work there. They say they're over 400 employees and working on several projects, 

This studio baffles me to be honest. When they were bought, they were probably Sony's fourth biggest studio after Insomniac Games, Guerilla Games, Naughty Dog. Probably similar in size to Polyphony/Santa Monica. 

But they have been hiring aggressively, moreso than any other studio. 

I would not be surprised if they ended up being Sony's second biggest developer (after Bungie). If they aren't already. 

Just a weird amount of confidence for a studio that doesn't really have any big hits. But clearly they are liked for a reason. Maybe they are impressed with the work they are doing. Maybe they are impressed with their ability to hire. 

Shinobi said Guerilla Games has more in the works than we know. I'm sure Insomniac Games does too.  

This looks like it will be a really good generation. 

I guess Sony would like to increase the headcount in other studios as well, but perhaps available talented devs were available in higher quantity for Firefight to hire so that is were they are more aggressive?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

the-pi-guy said:
SegaHeart said:

Firesprite used to be Studio Liverpool and before that Psygnosis games they worked on Colony Wars on PS1 which metacritic'd 91 and Wipeout Pure metacritic'd 88 on PSP

Developers studio liverpool

More info Firesprite used to be Studio Liverpool

Yeah but it's hard to say how many of those people are still there. 

It is on paper, part of Sony Liverpool, but it's still surprising. Especially since Sony didn't seem to have that much confidence in Sony Liverpool in the first place despite their success. 

PotentHerbs said:

IIRC, Firesprite is composed of former Sony developers, as well as industry veterans. That might be why Sony has so much confidence in them similar to Deviation or Haven.

That might very well be it.  

I agree, if Sony had that much confidence in them they wouldn't have closed the Studio. But different times, different tactics.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

SegaHeart said:

Team Ninja's WO long is also coming to PS5

So another of those cases of MS muddling waters to pretend it is something only on Xbox (like they done for Persona and a few others) and letting devs later confirm it is multiplat?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
SegaHeart said:

Team Ninja's WO long is also coming to PS5

So another of those cases of MS muddling waters to pretend it is something only on Xbox (like they done for Persona and a few others) and letting devs later confirm it is multiplat?

Like what Sony did in the last SoP? I don't recall seeing anything but PS5/PS4 logos at the end of every game announcement even though most of them were multiplat. Let's not pretend that every platform holder doesn't do this practice when it's during their own showcase. Nothing wrong with it either. Just lets fans of that platform know that a game is coming to the platform. 



gtotheunit91 said:
DonFerrari said:

So another of those cases of MS muddling waters to pretend it is something only on Xbox (like they done for Persona and a few others) and letting devs later confirm it is multiplat?

Like what Sony did in the last SoP? I don't recall seeing anything but PS5/PS4 logos at the end of every game announcement even though most of them were multiplat. Let's not pretend that every platform holder doesn't do this practice when it's during their own showcase. Nothing wrong with it either. Just lets fans of that platform know that a game is coming to the platform. 

The difference is Sony has their logos for the SoP but does not restrict publishers from announcing the full platform list afterwards. (SF6 as an example, Capcom was able to announce the platforms right afterwards) 

MS in this case is embargoing publishers for announcing the other platforms for 48 hours thereby attempting to confuse consumers of platform availability. ( Wo Long and Persona)

Furthermore, when it comes to timed exclusives Sony is very pro-consumer as they will often give the exclusivity time in their trailers, Forspoken, Deathloop, Ghostwire Tokyo etc. MS does indeed muddy the waters when it comes to both instances as in the case "Valheim" was just announced at the extended showcase as a "Console launch exclusive". There's no date given at all as to how long that period of console exclusivity is but it doesn't stop the inaccurate reporting on Twitter that it is full on console exclusive with no time period. 

The difference is when Sony does something anti consumer everyone piles on them for it but when MS does it, a lot of people close their eyes and ignore it because they're desperate for Xbox/GamePass to have any type of W over Sony.