twintail said:
I'm sure there's value in the ownership of IP, but that's not necessarily what's coveted. Consider Sony's acquisitions of the last couple years: Insomniac, Housemarque, Nixies, FireSprite, Fabrik, Bluepoint, Valkyrie, and Haven Studios: none of these came with any established IP. Because, development infrastructure and developer talent are more important. |
Different strokes for different folks. MS paid a good amount for AB because of also the strong IPs.
Sony is less dependent on doing sequels so the talent is more looked and make the deal cheaper.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."