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Forums - Sony - Sources: AMD Has Created Navi FOR Sony’s PlayStation 5.

CGI-Quality said:

Just take DDR4 as an example (far cheaper RAM, at that). The modules are ridiculous and have show very incremental decreases. No reason to expect faster and most expensive RAM to be any different until prices start to tumble significantly.

And thats why samsung and co pending investigations may be paying out billions in fines due to alleged memory price fixing.

Those prices will come down.



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CGI-Quality said:
Intrinsic said:

And thats why samsung and co pending investigations may be paying out billions in fines due to alleged memory price fixing.

Those prices will come down.

Eventually, yes. That's why I said incremental decreases. 

Ok. Anyways, as I have pointed out what I am expecting is actually to see anywhere between 16GB-20GB of GDDR6 ram. Coupled with 4GB-6GB of LPDDR4 ram which will handle the OS leaving the GDDR6 ram exclusively for games/apps. 6GB of LPDDR4 ram has basically the same footprint of one module of GDDR6 ram and should be relatively easy to incoporate without also adding too much costs.



When Xbox 360 released with 512Mb of GDDR3, best PC cards from both AMD and nVidia had 512MB as well.
When PS4 released with 8GB of GDDR5, best PC cards had 4 and 6GB, respectively.

Somehow, I don't think anyone will be skimping on RAM in next gen as well.



CGI-Quality said:
HoloDust said:

When Xbox 360 released with 512Mb of GDDR3, best PC cards from both AMD and nVidia had 512MB as well.
When PS4 released with 8GB of GDDR5, best PC cards had 4 and 6GB, respectively.

Somehow, I don't think anyone will be skimping on RAM in next gen as well.

That was also at a time when RAM prices were much lower (2013). I could get 64GB of RAM for under $299 then. You couldn't even dream of getting that much (DDR4) for that price now.

True, though many people, including Mark Rein from Epic (it was Geoff Keighley aftershow, IIRC), were quite surprised when they announced full specs with 8GB.



Intrinsic said:

I made the connection to HBM because of just how much more expensive and complicated HBM is to GDDR5.

HBM is an entirely different ballgame... They actually have to fabricate a separate silicon interposer in conjunction with the DRAM itself, it's a costly exercise.
It's an absolutely fantastic technology if you wish to have tight integration in small form factors and reduce power consumption... But you can bet your ass that doesn't come cheap.


Intrinsic said:

And I actually did not ignore costs.... I can't say with any emphasis how much more GDDR6 will cost over GDDR5, but neither can you. What I do know is that as of 2017 GDDR5 was estimated to cost OEMs around $6.50/GB. I also know that the cost of the PS4s GDDR5 ram was estimated to be around $88. Which in 2013 meant sony was spending $5.50/512MB chip.

Well. Either way, the DRAM budget can't blow out, consoles have pretty tight budgets... So it is in Microsoft/Sony's best interest to keep everything as simple and cost effective as possible.
Later down the line when higher density GDDR6 becomes available, then they can reduce the amount of chips they have on the motherboard by half, which even at a slightly higher price for each chip would still result in cost savings.

Intrinsic said:

And lets not forget there are even different types of GDDR6 with regards to how much bandwith they would allow per pin. Which means that not all 24GB of GDDR6 is the same......


Well. It's no different from other DRAM technologies in that regard.

Intrinsic said:

And thats why samsung and co pending investigations may be paying out billions in fines due to alleged memory price fixing.

Those prices will come down.

Samsung and 'Co may just retain higher prices in order to recoup their fine, it will also take awhile for competitive pricing pressures to come into play anyway, the other great thing about new DRAM technology like DDR5 and GDDR6 is that it is often seen a "Premium" commodity, so manufacturers keep prices high initially anyway in order to profit from early adoption.

In short, unless we actually start to see a downward pricing trend, don't bet on a lower price any time soon.

Intrinsic said:

Ok. Anyways, as I have pointed out what I am expecting is actually to see anywhere between 16GB-20GB of GDDR6 ram. Coupled with 4GB-6GB of LPDDR4 ram which will handle the OS leaving the GDDR6 ram exclusively for games/apps. 6GB of LPDDR4 ram has basically the same footprint of one module of GDDR6 ram and should be relatively easy to incoporate without also adding too much costs.

I don't see the point in LPDDR4 DRAM, not for fixed home consoles anyway. Besides... AMD's memory controllers are really good at handling regular DDR4.

I think Microsoft will avoid the expense of the secondary DRAM/CPU chips as it just adds complexity and costs... Plus they tend to have a really optimized software stack anyway that is light on the resources, Sony might go that way as well. It will be interesting to see either way.

HoloDust said:

When Xbox 360 released with 512Mb of GDDR3, best PC cards from both AMD and nVidia had 512MB as well.
When PS4 released with 8GB of GDDR5, best PC cards had 4 and 6GB, respectively.

Somehow, I don't think anyone will be skimping on RAM in next gen as well.

Whilst true... Commodity DRAM prices were an entirely different ballgame.
Sony also took full advantage of the jump in GDDR5 densities early as well... Whilst on the PC side, the DRAM speed/capacities were already locked in as GPU's typically take years to design.. And a ton of effort is spent on their extremely complex (And power hungry!) memory controllers and are thus pretty frigid on that front.
You can bet nVidia and AMD knew that the higher density chips were available as soon as everyone else knew, they just couldn't leverage it straight away.

It wasn't until 12 months later after the Playstation 4 launched that AMD would actually release variants of the R9 290X with 8GB GDDR5 as they leveraged the higher density chips...
Plus the PC at that time was pushing Multi-GPU solutions hard for those that needed it, so sure.... A GPU might only have 4GB of GDDR5, but you could have 16GB GDDR5 in total like I did.

But you also need to take into account that the PC also has System Ram as well which GPU's can also leverage if need be.

CGI-Quality said:
HoloDust said:

True, though many people, including Mark Rein from Epic (it was Geoff Keighley aftershow, IIRC), were quite surprised when they announced full specs with 8GB.

Ah, yeah, that's true. I mean, who knows, they could shock the hell out of us and slap 24GB in there! Instead of feeling stupid, I'd cry some major tears of joy! :P

Same though. - I would be extremely happy, I just don't expect it.

I think 16GB of GDDR6 on a 256-bit bus is probably the sweet spot looking at how things are currently.


***********************************

For those that are Interested... Micron has started mass production of GDDR6. Currently only 8Gb capacities are offered (1GB) but 16Gb capacities are ramping up (2Gb) and 32Gb is the limit for the GDDR6 spec. (4Gb)
Note: They don't mention oddball capacities like 1.5GB or 3GB.

See here: https://www.anandtech.com/show/13012/micron-begins-mass-production-of-gddr6

Last edited by Pemalite - on 25 June 2018


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I hope Sony goes with either 16 (2GB) Modules on a 256bit Bus, or 24 (2GB) Modules on a 384bit bus. The day one PS5 needs to utilize whatever bus they go with to the fullest, and then simplify once higher density modules are available, just like they did with PS4. If they half ass it, then I have zero doubt MS will do it right, and completely wipe the floor with them. They can not have a situation where PS5 has 16GB of RAM and XB4 has 32GB at the same price, and that is exactly the situaion I see happening if they botch it.



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL

Gamersnexus did an article for GDDR prices recently (he's a trustworthy guy), if anyone interested. This is based on his insider sources.

https://www.gamersnexus.net/industry/3298-memory-industry-expose-exclusive-gn-report

Short version:

8Gb ram of gddr5 costed 50$ in 2017 but now about 80$

16GB ram of Gddr6 costs 176$.

Assuming Sony will spend about 100$ on ram for it's ps5, 12GB of ram is the max we getting if prices don't come down.

Also I have developed my own model predicting gddr6 prices for my ps5 predictions and have 16GB ram of gddr6 currently at 150$. So let's see what happens.



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CGI-Quality said:

Some of you are expecting 24GB of G6? That's 16GB more RAM over the Pro. Not happenin'.

I agree with you.

It'll have 32GB GDDR6. You can bookmark me.

Next gen games are going to need lots of memory: Motion matching, open world games, dynamic and using reconstruction resolutions etc.

Last edited by globalisateur - on 26 June 2018

so ps5 w/ threadripper will have 32 cores 64 threads custom with extra overclock?  128 gb ram ? otherwise why even call it next gen if it’s going to have outdated specs right at launch?

Last edited by teamsilent13 - on 26 June 2018

Trumpstyle said:

Gamersnexus did an article for GDDR prices recently (he's a trustworthy guy), if anyone interested. This is based on his insider sources.

https://www.gamersnexus.net/industry/3298-memory-industry-expose-exclusive-gn-report

Short version:

8Gb ram of gddr5 costed 50$ in 2017 but now about 80$

16GB ram of Gddr6 costs 176$.

Assuming Sony will spend about 100$ on ram for it's ps5, 12GB of ram is the max we getting if prices don't come down.

Also I have developed my own model predicting gddr6 prices for my ps5 predictions and have 16GB ram of gddr6 currently at 150$. So let's see what happens.

This article is looking at (1GB) GDDR5 vs (1GB) GDDR6 Modules. PS5 will be using (2GB) GDDR6 Modules, which will offer a nice savings per GB. Sony likely already pays even less than the $9 a chip stated here due to volume. With (2GB) Modules, Sony will be looking at 16GB for under $100 or 32GB for maybe $160. Like I said above, if Sony half asses PS5, and only goes with 16GB, Microsoft will without a doubt slap 32GB in XB4, price match PS5, and make Sony look weak.

The other Option, where it would be too expensive for Microsoft to double up would be 24GB on a 384 bit bus, using 12 (2GB) Modules. This would probably cost them ~$130. It just comes down to whether more RAM or More speed is going to be optimal to create balance with the rest of the system they are designing.

If they go with option 1, then you would be looking at a PS5 Slim using 8 (4GB) Modules, and cutting the cost nearly in half. If they go the route of 12 (2GB) modules, they are pretty much stuck with that for the rest of the generation, however, you could be looking at a Pro model that ends up with 12 (4GB) chips, making it a much more enticing upgrade than the current Pro. It will be interesting to see what they decide. I have no doubt they have mapped out every option, and how it could/will play out over the course of the decade.



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL