Pemalite said:
Same reason why they chose the technically inferior (Older+Slower) chips in the Wii and Wii U probably?
That is entirely dependent on yields, size of chip, how high they clock, how much voltages they push through.
The packs I have built... Probably about $20 tops.
The thing with Laptops however is that OEM's like to have their profit margins, because they are a business who is trying to make their cash off these devices alone.
Possibly because I can only go by what is happening in the general marketplace? |
How dare you say Nintendo is using a solution that was basically about ready? They are the sole inovators of the industry with everyone else playing catch up... also please ignore all other hybrids or the HH that could be played on the TV, they all don't count because only Nintendo made it right.
twintail said:
I appreciate the reply and the indication of viable tech points. I still dont see all of this means a reasonable price point anytime soon.
Dont get me wrong, I am sure that market exists. I just doubt its size to be sustainable enough. |
The size is totally arguable and if you said it is small i don't think any of us could prove the size anyway =] but perhaps they could get additional 30M users, but all things considered I don't think the impact would be to expressive for the cost.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."









