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Forums - Gaming Discussion - RUMOR: FFVIIremake details leaked

don't know if true or not, but seems this guy has some detailed information...some other information too about xvii and a versus xv game...

 

http://boards.4chan.org/v/thread/401871493/happy-new-year-from-former-squareenix-employee

 

Final Fantasy VII Remake leak?

Concerning Final Fantasy VII Remake, the leaky leaker lays out some potential key info. It’s incredibly detailed stuff. On the one hand, that could be construed as making it seem valid. On the other, there’s fans and world leaders that can easily dream up all manner of intricate nonsense. Here’s what’s supposedly going on in Final Fantasy VII Remake.

Final Fantasy VII REMAKE will consist of 3 episodes: the stealing of the Tiny Bronco will mark the end of Episode 1 and the beginning of Episode 2, while the return (parachuting) to Midgar will mark the end of Episode 2 and the beginning of Episode 3.

The game structure will be halfway between a modern open-world and an old world-map style: technically speaking is just open-world in the sense that everything is seamless and fully explorable, but while leaving a town the visual will gradually zoom out and your speed of movement will greatly increase in order to give the player the impression of navigating through a classic world-map when they’re on the overworld; conversely, while entering a town your speed will decrease and the camera will zoom-in; this kind of transition also happens during random encounters.

In order to move faster in the open world, you’ll have the same motorcycle you used to escape from the Shinra Bldg..

Because of space reasons, the diplacement of some locations has been slightly altered. For exemple: Midgar is way bigger (in relation to the world map) than the original, and will fill almost half of the entire Midgar Area; Junon too underwent a similar bloating, to a lesser extent; Mt. Corel has been moved slightly south-east, and enlarged to occupy almost the entire mountain region of Corel Area; the biggest change regards the Great Glacier: it’s been moved

south-east of Icicle Inn and will occupy almost the entire snowy region of Icicle Area; this means you have to traverse it before enterting Icicle Inn, and the snowboarding track will take you directly at the feet of Gaea’s Cliff instead.

– The battle system will feature an ATB turn-based system like the original “superimposed” on an action combat like KH’s one. In more detail: you can freely move around, jump, attack and defend too, all in real time like in any action game; meanwhile, however, you have a time gauge that fills as time goes on like a classic ATB bar. When the bar is full, a command menu pops up where you can select the desired commands like Magic, Enemy Skill, Summon, etc. like in the original, but without interrupting the flow of battle. And since every character has its own time gauge, even while constantly being in control of a single character, you can easily input commands for the others too when their gauge is full (you can still switch between characters, however). This system has been called “Action Turn Battle” and, if it’s well received, is planned to become the “signature” combat for every future mainline FF from now on (just like the original ATB was from the older entries), with only some slight variations from title to title.

This time, there are no truly missable elements in the entire game: if you forget to gain some object, or materia, or whatever, you can still obtain it through the Bone Village excavations.

This time, you can re-enter Forgotten City (the underwater part of the Forgotten Capital) whenever you like (you still can’t revive Aerith, though…).

There are 2 new materia called “Water Materia” (that enable the user to cast the magic Idro, Idro2 and Idro3) and “Wind Materia” (that enable the user to cast the magic Aero, Aero2 and Aero3).

The Weapon that attacks Junon is now called “Sapphire Weapon”; you’ll have to fight it.

The events and characters of the FF7 Compilation (like Angeal, Genesis, Hollander and so on…) will be hinted in some optional dialogue with some NPCs or some secret cutscenes: it’s implied they happened, but will bear next to no weight to the main plot.



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Genesis was pretty kick ass.... Deluded poetry loving fool but... Pretty awesome.

Still hoping for a 7-2. I don't think the story is finished. Advent children was.... Advent children.



ironmanDX said:

Still hoping for a 7-2. I don't think the story is finished. Advent children was.... Advent children.

According to the original story and the extra ending. The planet chose something else. The sequels, Advent Children and Dirge changed much of what I liked about the ending. FF sequels only ever ruin a good story but 'adding' to a supposedly self contained story.

FF games shouldn't ever get sequels (or spin offs). SquEnix should always just make another entry, those games sell well, those games are wanted.

Ka-pi96 said:
If true then the battle system isn't as bad as I had feared. Would still need a wait/pause option for me, but it might actually be playable.

Indeed, but with FF15 and this, you might as well consider FF gameplay of 3-9 dead. They have no interest in making it in a mainline title anymore. They could but they aren't for some reason. They think they need to update it's gameplay format when it was it's very gameplay format that made it popular in the first place.



Hmm, pie.

Ka-pi96 said:
If true then the battle system isn't as bad as I had feared. Would still need a wait/pause option for me, but it might actually be playable.

They could slow down the ATB gauge speed, maybe to a level similar to FF9. That way you can still have time to choose each character's commands when their turn comes while doing the normal attacks as an action game in-between. 



All I know is it can't be worse than the original.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

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That battle system actually sounds... good?? Colour me surprised!

If the rumour is true at all, of course.



How dramatic is the aerith death going to be in this remake! Man its going to be a feels moment!



PSN ID: Stokesy 

Add me if you want but let me know youre from this website

This sounds too good to be true. Its like more stuff to do. More Weapons to fight, a combat system that combines functions from Star Ocean and FF12. All cities from original to explore and now those are even bigger.
The only bad thing is that it splitted to 3 parts. Its like Starcraft 2, when the last episode came nobody cared anymore.



.



fuallmofus said:
This sounds too good to be true. Its like more stuff to do. More Weapons to fight, a combat system that combines functions from Star Ocean and FF12. All cities from original to explore and now those are even bigger.
The only bad thing is that it splitted to 3 parts. Its like Starcraft 2, when the last episode came nobody cared anymore.

Starcraft 2 and it's expansions had too large a time gap between them. It can work if they release them one per year at the least. 

Say 2019 it's episode 1, then next one in 2020, and the last in 2021. 

Although this seems really weird considering we'll most likely be on next gen by 2020 at the latest.