By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - If Sony makes a "Playstation Switch" could it succeed?

 

Could Sony make a successful Switch ?

Yes 25 14.37%
 
No 83 47.70%
 
Depends on many things 62 35.63%
 
see results 4 2.30%
 
Total:174
FattyDingDong said:

Sony has recently said that despite the fact that they have been selling extraordinary amount of consoles this holiday they cannot ignore Nintendo's switch.  Nintendo Switch is truly a very unique and intriguing concept,  if Sony were to challenge Nintendo and released their own version of the Switch would it fail just like the Vita did. Or perhaps they can learn from their mistakes and really try to push the PS Switch with strong 3rd party support.   What do you think is required of Sony to make a successful version of the Switch?   more powerful?  better online? cheaper price ? 

 

The Vita didn't fail. What Sony needs to do is advertise more like Nintendo and explain what the products can do. They need the viral commercials showing you playing a game on the Playstation and grabbing your portable to continue the game on the go etc. I would much prefer a PSP style portable over a Switch and I have no desire to dock it to my TV. Make every game work on both platforms when purchased and you have a winner. I however still want them to be seperate devices.



Around the Network
EricHiggin said:
Conina said:

The only custom of the Switch SoC are the lower clock rates undocked compared to a Pixel C and docked compared to a Shield-TV. Besides that, it is the same Tegra X1 chip

Bold.

HoangNhatAnh said: 

At the moment, none third party is willing to use 32GB cart for Switch, let alone 64GB, that is developers's choice, not Nintendo so ok or not is meaningless if no one use them. Your portable is digital only so it is necessary for several micro sd cards for both AAA, DLCs and indies. Switch at least use cartridge that can fit 16GB game and use cards for multiplayer. Outside Nintendo games, none buy Nintendo system for Western AAA online multiplayer games so no need for many cards, one 256GB card can be enough. Finally, your handheld will come out next year or even 2020, you would think Nintendo won't release a new Switch with stronger chip at that time when Xavier - X3 came out this year already. 3 years later, it will be a lot cheaper.

Bold.

HoangNhatAnh said: 

People buy Nintendo handheld  for first party and japan third party games exclusive as well as indies. AAA is not really a concern to me. After all, Western gamers want to play on big screen like TV with the best graphic, anyone want the definitive version won't buy a handheld anyway. Charging more or not, if none third party use it then it is useless. And no, many AAA games on Switch like Doom is on 16GB cart with single player, multi is download. Your portable is AAA or indies, Switch is AAA and indies. Nintendo customers always ask for physical even a small indie. I said people won't buy Switch with AAA Western game for multiplayer online because Nintendo online is the weakest, since when i said no one will buy Switch for any third party? You don't seem to remember X1 in Switch is custom and underclock for battery and cooling, they can do the same with X3. Also, games on Nintendo system always have quite lower graphic settings and resolution compared to ps so it will reduce the power hungry as well

If western gamers only want to play on the big screen, why are Switch sales so high in NA? AAA may not concern you, but based on your past posts, it most certainly matters to everyone else who you speak for apparently. Many AAA games are on Switch? How many? Why so many if the devs/pubs don't care and it doesn't matter and Switch customers don't want them anyway? What's the difference with physical other than the few who like the box collection or premium edition? How is it any different whether Nin loads the game onto the cart at the factory vs the user loading the game onto a card in the device? You mentioned both third party and western AAA. How many specific western AAA games does Nin make? Doesn't Doom have multiplayer? X1 in Switch is not custom, and is simply underclocked when in handheld mode. You said X3 is Xavier, and that they could do it with Xavier, yet it's 30w. Switch 2 would have little choice but to use X2, or another chip that doesn't even exist yet, and you've made it clear that guessing and making up a random idea to fit a claim isn't a valid argument so. Nin and PS systems used to always use highly custom hardware, where as now they only are using semi-custom, if not bone stock. Nin also used hardware that can potentially lead to generational upgrades, as per Nvidia CEO and their 10-20 year outlook, which is unlike Nin, and PS also gave up their all in one device goal they have been going for since they added CD to PS1, DVD to PS2, and BD to PS3. Both Switch and PS4 are fairly safe devices for both companies and don't exactly follow their typical path, so assuming PS will make the portable so it's graphics are so hardcore that the portable would only have a few hours battery life doesn't make much sense. The PS portable would at least match the Switch around 3 hours min for it's most demanding games, at whatever downgraded level they ended up at. Not to mention the battery accessories like Switch has available to it that can double the battery life, which would surely be made for the PS portable as well.

All AAA games on Switch use 16GB cart, anything outside 32GB is on micro SD card. I told you Nintendo customers love physical games and of course they care if they are good games like Skyrim or Doom but not something like Fifa. Semi custom is still custom, in fact Nintendo underclock Switch CPU quite a bit. In 2020 they can do the same with Switch 2. Sales of Switch is high in US and look at top ten, how many games are third party? Can Sony do the same with their first party games? Again, i said Switch games is way more lighter than on ps, even with big AAA game need install, they are still a lot smaller than ps ones. Switch is "safe" devices, OK, except almost everyone said it will fail hard, GameCube number at best. Now you are saying it is a safe choice when it fail, Nintendo is screw with both handheld/console fuse into one, but i will believe it is safe console because you said so. When talk about ps, people will think about the cinematic quality with beautiful graphic and a generation ahead Nintendo but now all of it will be give up for battery, right? Also, basically you are saying Sony will copy Nintendo idea about hybrid. This time last year i don't think i have seen any article or any people talk about Sony will make a hybrid like Nintendo but now you all are talking about it and assume it will be a big success. Why is that?



HoangNhatAnh said:
potato_hamster said:

I'm really starting to believe you're having a hard time understanding what I'm saying.

You mean the 3D screen on the 3DS? That actually is controlled by a completely separate part of the console. It has no impact with the ability of the 3DS to play any game. None of the SNES games on the Virtual Console for the 3DS have any type of 3D enhancements. They all run in 2D regardless of how you have your screen set.

As for SNES9X. It is being updated regularly. I provided you a list of game compatibility that actually shows the frame rate for the games as they run on the base 3DS using SNES9X. Over 85% them are emulated perfectly. That includes 60 fps.

And again, I'm not suggesting that IF it would require additonal work to get the SNES emulator to work on the base 3DS they should do that today. But you actually have no grounds claim that Nintendo's current SNES emulator for the New 3DS would not run on the base 3DS. It highly depends on how the emulator is programmed. It's entirely possible would run perfectly well on the base 3DS as is, and you would have to have intimate knowledge on how Nintendo's SNES emulator on the 3DS works to claim otherwise. You simply cannot know the things you are claiming as fact.

Over 85% mean not all and New 3ds take at least 2 year to Nintendo put SNES VC on it. I don't said fact but it is not wise to spend too much time to figure out and optimize SNES VC on 3DS while on New 3DS it is much simple and faster, they also need to advertise New 3DS ability so it is good business choice. Also, some games won't ever happen if Nintendo only have 3ds like Minecraft this year, look at Hyrule Warriors Legend 3ds vs New 3ds: https://www.youtube.com/watch?v=y2J98CvVau4

One question: Do you think psp can run emulator all GBA games? Yes or no?

Over 85% is not all, you're right. So tell me what kind of game compatibility the Nintendo developed Emulator for the N3DS has? Well it plays 100% of the games on the Virtual Console (as does the SNES 9X emulator), and you have no idea if it plays any of the other ones. So for all you know, the official N3DS has just as poor a compatibility rating.  You are assuming it plays every SNES game perfectly when you really have no idea.

Do you know Nintendo made its own emulator for the SNES Classic? Do you know the SNES Classic only plays about 80% of SNES games? Why do you think the N3DS emultor, which was developed earlier, is better than the one on the SNES classic?

Also, just because something was released two years after a console was released doesn't mean they were working on it for two years. They could have been working on it for two months for all we know. You have no idea how long it took Nintendo do develop that emulator, so please stop assuming.

And now you're going on another tangent as if I argued that the New 3DS shouldn't exist or something? This is completely nonsensical.

And what does the PSP have to do with anything? The PSP's homebrew emulator performance for GBA games has nothing to do with the 3DS's ability to emulate Super Nintendo games on a Nintendo developed emulator.



Superman4 said:
FattyDingDong said:

Sony has recently said that despite the fact that they have been selling extraordinary amount of consoles this holiday they cannot ignore Nintendo's switch.  Nintendo Switch is truly a very unique and intriguing concept,  if Sony were to challenge Nintendo and released their own version of the Switch would it fail just like the Vita did. Or perhaps they can learn from their mistakes and really try to push the PS Switch with strong 3rd party support.   What do you think is required of Sony to make a successful version of the Switch?   more powerful?  better online? cheaper price ? 

 

The Vita didn't fail. What Sony needs to do is advertise more like Nintendo and explain what the products can do. They need the viral commercials showing you playing a game on the Playstation and grabbing your portable to continue the game on the go etc. I would much prefer a PSP style portable over a Switch and I have no desire to dock it to my TV. Make every game work on both platforms when purchased and you have a winner. I however still want them to be seperate devices.

If you think going from 80 mil to 18 mil with no game can sold 1,5 mil (the best is Uncharted - 1,4 mil) then sure, it didn't fail



EricHiggin said:
Conina said:

The only custom of the Switch SoC are the lower clock rates undocked compared to a Pixel C and docked compared to a Shield-TV. Besides that, it is the same Tegra X1 chip

Bold.

HoangNhatAnh said: 

At the moment, none third party is willing to use 32GB cart for Switch, let alone 64GB, that is developers's choice, not Nintendo so ok or not is meaningless if no one use them. Your portable is digital only so it is necessary for several micro sd cards for both AAA, DLCs and indies. Switch at least use cartridge that can fit 16GB game and use cards for multiplayer. Outside Nintendo games, none buy Nintendo system for Western AAA online multiplayer games so no need for many cards, one 256GB card can be enough. Finally, your handheld will come out next year or even 2020, you would think Nintendo won't release a new Switch with stronger chip at that time when Xavier - X3 came out this year already. 3 years later, it will be a lot cheaper.

Bold.

HoangNhatAnh said: 

People buy Nintendo handheld  for first party and japan third party games exclusive as well as indies. AAA is not really a concern to me. After all, Western gamers want to play on big screen like TV with the best graphic, anyone want the definitive version won't buy a handheld anyway. Charging more or not, if none third party use it then it is useless. And no, many AAA games on Switch like Doom is on 16GB cart with single player, multi is download. Your portable is AAA or indies, Switch is AAA and indies. Nintendo customers always ask for physical even a small indie. I said people won't buy Switch with AAA Western game for multiplayer online because Nintendo online is the weakest, since when i said no one will buy Switch for any third party? You don't seem to remember X1 in Switch is custom and underclock for battery and cooling, they can do the same with X3. Also, games on Nintendo system always have quite lower graphic settings and resolution compared to ps so it will reduce the power hungry as well

If western gamers only want to play on the big screen, why are Switch sales so high in NA? AAA may not concern you, but based on your past posts, it most certainly matters to everyone else who you speak for apparently. Many AAA games are on Switch? How many? Why so many if the devs/pubs don't care and it doesn't matter and Switch customers don't want them anyway? What's the difference with physical other than the few who like the box collection or premium edition? How is it any different whether Nin loads the game onto the cart at the factory vs the user loading the game onto a card in the device? You mentioned both third party and western AAA. How many specific western AAA games does Nin make? Doesn't Doom have multiplayer? X1 in Switch is not custom, and is simply underclocked when in handheld mode. You said X3 is Xavier, and that they could do it with Xavier, yet it's 30w. Switch 2 would have little choice but to use X2, or another chip that doesn't even exist yet, and you've made it clear that guessing and making up a random idea to fit a claim isn't a valid argument so. Nin and PS systems used to always use highly custom hardware, where as now they only are using semi-custom, if not bone stock. Nin also used hardware that can potentially lead to generational upgrades, as per Nvidia CEO and their 10-20 year outlook, which is unlike Nin, and PS also gave up their all in one device goal they have been going for since they added CD to PS1, DVD to PS2, and BD to PS3. Both Switch and PS4 are fairly safe devices for both companies and don't exactly follow their typical path, so assuming PS will make the portable so it's graphics are so hardcore that the portable would only have a few hours battery life doesn't make much sense. The PS portable would at least match the Switch around 3 hours min for it's most demanding games, at whatever downgraded level they ended up at. Not to mention the battery accessories like Switch has available to it that can double the battery life, which would surely be made for the PS portable as well.

And you said my comment is bold, why don't you name me an AAA games for Switch use 32GB cart?



Around the Network
potato_hamster said:
Genos8 said:

I don't see a PS Witch (that's how I'm gonna call it) succeeding if it exists just to copy. Videogames need their own identity. Burn the witch!

So like if Sony made a handheld game console, and had a dockable base that displayed the screen on a TV, and you could use separate controllers with the console so you could keep the handheld docked to a base on your TV, and play with a controller on your couch, or just stand the console up and play with a controller - that would be copying Nintendo?

Because if so, Sony "copied" Nintendo with the PSP Go in 2009. Here it is in action.

https://www.youtube.com/watch?v=by82mKVEeBw&ytbChannel=Game%20Tech%20Reviews

Sony just didn't stick them all in one box.


You can stick all that in one box and it's still far less than the switch.



potato_hamster said:
HoangNhatAnh said:

Over 85% mean not all and New 3ds take at least 2 year to Nintendo put SNES VC on it. I don't said fact but it is not wise to spend too much time to figure out and optimize SNES VC on 3DS while on New 3DS it is much simple and faster, they also need to advertise New 3DS ability so it is good business choice. Also, some games won't ever happen if Nintendo only have 3ds like Minecraft this year, look at Hyrule Warriors Legend 3ds vs New 3ds: https://www.youtube.com/watch?v=y2J98CvVau4

One question: Do you think psp can run emulator all GBA games? Yes or no?

Over 85% is not all, you're right. So tell me what kind of game compatibility the Nintendo developed Emulator for the N3DS has? Well it plays 100% of the games on the Virtual Console (as does the SNES 9X emulator), and you have no idea if it plays any of the other ones. So for all you know, the official N3DS has just as poor a compatibility rating.  You are assuming it plays every SNES game perfectly when you really have no idea.

Do you know Nintendo made its own emulator for the SNES Classic? Do you know the SNES Classic only plays about 80% of SNES games? Why do you think the N3DS emultor, which was developed earlier, is better than the one on the SNES classic?

Also, just because something was released two years after a console was released doesn't mean they were working on it for two years. They could have been working on it for two months for all we know. You have no idea how long it took Nintendo do develop that emulator, so please stop assuming.

And now you're going on another tangent as if I argued that the New 3DS shouldn't exist or something? This is completely nonsensical.

And what does the PSP have to do with anything? The PSP's homebrew emulator performance for GBA games has nothing to do with the 3DS's ability to emulate Super Nintendo games on a Nintendo developed emulator.

All SNES VC games Nintendo put on New 3ds run perfectly at 60fps, i only say what i saw.  Nintendo didn't put other SNES games on New 3ds so i can't say anything about that. And you said New 3ds can't run all SNES games, right? So why waste the effort for 3ds - a quite weaker hardware in every way? I asked you about psp because 3ds is superior to SNES and it can run SNES VC games like you said, so PSP is a lot more modern and stronger than GBA in every way too. 



Genos8 said:
potato_hamster said:

So like if Sony made a handheld game console, and had a dockable base that displayed the screen on a TV, and you could use separate controllers with the console so you could keep the handheld docked to a base on your TV, and play with a controller on your couch, or just stand the console up and play with a controller - that would be copying Nintendo?

Because if so, Sony "copied" Nintendo with the PSP Go in 2009. Here it is in action.

https://www.youtube.com/watch?v=by82mKVEeBw&ytbChannel=Game%20Tech%20Reviews

Sony just didn't stick them all in one box.


You can stick all that in one box and it's still far less than the switch.

Because it's 2009 technology? The only thing it's missing is the detachable motion controls, and frankly that's the Switch's most unnecessary feature.



HoangNhatAnh said:
potato_hamster said:

Over 85% is not all, you're right. So tell me what kind of game compatibility the Nintendo developed Emulator for the N3DS has? Well it plays 100% of the games on the Virtual Console (as does the SNES 9X emulator), and you have no idea if it plays any of the other ones. So for all you know, the official N3DS has just as poor a compatibility rating.  You are assuming it plays every SNES game perfectly when you really have no idea.

Do you know Nintendo made its own emulator for the SNES Classic? Do you know the SNES Classic only plays about 80% of SNES games? Why do you think the N3DS emultor, which was developed earlier, is better than the one on the SNES classic?

Also, just because something was released two years after a console was released doesn't mean they were working on it for two years. They could have been working on it for two months for all we know. You have no idea how long it took Nintendo do develop that emulator, so please stop assuming.

And now you're going on another tangent as if I argued that the New 3DS shouldn't exist or something? This is completely nonsensical.

And what does the PSP have to do with anything? The PSP's homebrew emulator performance for GBA games has nothing to do with the 3DS's ability to emulate Super Nintendo games on a Nintendo developed emulator.

All SNES VC games Nintendo put on New 3ds run perfectly at 60fps, i only say what i saw.  Nintendo didn't put other SNES games on New 3ds so i can't say anything about that. And you said New 3ds can't run all SNES games, right? So why waste the effort for 3ds - a quite weaker hardware in every way? I asked you about psp because 3ds is superior to SNES and it can run SNES VC games like you said, so PSP is a lot more modern and stronger than GBA in every way too. 

All SNES VG games play on the SNES9X emulator for the base 3DS perfectly at 60fps. So if that's your sample size, the SNES9X emulator for the 3DS is just as good as Nintendo's for the N3DS. I never said the New 3DS can't run all SNES games. I said we do not know if it can.

So, you think the PSP released in 2004 attempting to emulate games from a platform released in 2001 (GBA) is a fair comparison to the 3DS released in 2011 attempting to play games from a platform released in 1990 (SNES). I think that says all that needs to be said about how you don't understand this as well as you think you do.



potato_hamster said:
Genos8 said:

You can stick all that in one box and it's still far less than the switch.

Because it's 2009 technology? The only thing it's missing is the detachable motion controls, and frankly that's the Switch's most unnecessary feature.

more power in docked mode, physical media, motion controls... And remember the situation gets worse because of all the extra hardware required for psp.