The divine beasts were great, very creative stuff, different from all the dungeons we have seen in the franchise till now and the shrines fit perfectly with the concept of the game, a game way more focused on the outside exploration, I really think they completely nailed it, I can't help but feel people complain cause they are used to a different formula but this one works perfectly. I wouldn't mind to see more "classic" dungeons in the next one, but I don't think the lack of them was a flaw at all.