#4 Final Fantasy Tactics
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Why did it make the list?
This year I have been obsessed with Final Fantasy Tactics more than any other game on my list. More specifically, I have been looking for a game that is like it and also “good enough”. For example, I tried Stella Glow this year which is heavily inspired by FFT, and of course the entire Disgaea series is based on FFT, and there quite a few games with worse ratings all based on FFT. Really almost every tactical JRPG made in the past couple of decades, outside of Fire Emblem, is based on FFT, and none of them come even close in quality. The more I looked the more I came to appreciate just how remarkable a game FFT really is. (And the game I finally found that was closest was Final Fantasy Tactics Advance + a GBA player on a Gamecube, my #41 game on the list.)
So, what is it about Final Fantasy Tactics that keeps me obsessed with it? The first thing is the job system. The job system of Final Fantasy Tactics is easily the best character progression system I’ve ever seen in any RPG. It is the same Job/Subjob system used in FF5, FF11 and Bravely Default. There are 19 different jobs in FFT and each character in your party can combine any two jobs together (although they are unlocked gradually through gameplay). On top of that you can learn an extra ability when you move and a reaction ability for when you are attacked. Put all of this together and there are a huge amount of options for how you want to build each of your characters.
The next thing is just the tactical combat itself. This is really what makes the gameplay so much more interesting than a typical turn-based RPG, because movement and positioning and areas of effect now all become important factors. But FFT does this so much better than all of its imitators, because its maps are so interesting. You might fight on a high cliff, or on rooftops, or in a swamp, or on castle battlements…. Each battle feels like its own adventure, because of the interesting environments where you can position your characters.
And of course there is the story. Final Fantasy games often have an amazing story, but FFT really has one of the best stories in any video game. It is both a story about Ramza and his close friends and family, and it is also a story about political intrigue and class struggles and church corruption and so much more. It easily competes with both Final Fantasy 6 & 7 for the title of best story in a video game, especially if you like a story with political intrigue.
FFT does have one strike against it which is its uneven difficulty. The first 2/3 of the game can have some extremely challenging battles, while the last 1/3 is pretty much a cake walk. However it also has tons of end game content to make up for all that. I have played this game for I several hundred hours and it has still left me wanting more. Damn you Square-Enix! Make another sequel already!
Original Experience:
This game came out just a few months after Final Fantasy 7. It was mind blowing that Squaresoft could come out with two of my favorite games ever in just the span of a few months. This was a real high point for me in gaming. The only other moment that could compete was when the NES resurrected console gaming from the dead.
How does it hold up today?
Final Fantasy Tactics still has the very best gameplay of any tactical RPG out there. Nothing else even comes close.
curl-6 bet me that PS5 + X|S sales would reach 56m before year end 2023 and he was right.
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