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Forums - Nintendo - Nintendo should teach their 3rd party supporters their file compression secrets.

Normchacho said:
Alkibiádēs said:

We already know you don't like anything related to Nintendo.

But hey, if you want to argue that Crash Bandicoot is the zenith of the PS4's capabilities then go ahead. 

The funny thing is that it's not, and that sort of the point.

touché



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Gotta love third party developers / publishers:

https://www.youtube.com/watch?v=PLYM4NQm6F0



"The strong do what they can and the weak suffer what they must" - Thoukydides

JSG87 said:
Nintendo should just let HDD'S be compatible with Switch and then those that want to use their switch in TV mode only can play as many games as they want until their hearts content.

With easy management to transfer the game between internal and external HD so you can decide what game you'll play on the go.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
JSG87 said:
Nintendo should just let HDD'S be compatible with Switch and then those that want to use their switch in TV mode only can play as many games as they want until their hearts content.

With easy management to transfer the game between internal and external HD so you can decide what game you'll play on the go.

 

I literally just archive my games after I'm done. I know they are there, I can see my impressive collection and I can just redownload them if I wanna play them. I honestly don't see what the big deal is with collective moaning. Memory management is nothing new. Neither is buying extra storage. I would rather have had extra storage built in but if it honestly bothered me so much I wouldn't have bought the switch.

Last edited by JSG87 - on 02 November 2017

Alkibiádēs said:
Normchacho said:

yes, I have indeed touched a Switch game, several, including Mario Odyssey...

Is that screenshot really supposed to convince me that the visuals are on par with this?:

 

The image you shared is impressive compared to what? I mean, it's not like Crash is the only example either. Ratchet & Clank is about 2GB larger than Crash, are you going to try and argue that it shouldn't be much larger than Odyssey either?

I'm supposed to be impressed by those screenshots? Like I said, Odyssey looks better than Crash. It's only 5 GB. Not to mention the fact that those two games you mentioned only have 30 fps.

Pleaseeee........PLLLLLLLLLLLLLLLLLLLEEEEEEEEAAAAAAASSSSSSSSSSSEEEEEEEE tell me you're joking?

Look, i like Nintendo games. Maybe even you can call me a "fan". But this is ridiculous. There is absolutely no argument here. Odyssey, when you aren't in motion, looks decent(*edit) but that's it. Games in general always look better in motion than when still but Nintendo games especially benefit from this during gameplay. It's no secret that Nintendo games could look significantly better while retaining their art style. Which is why I can't stand when people act likke there is a linear option between art style and great graphics. 



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I think the 3rd parties are just choosing to cut corners by buying smaller cartridges maybe? Either way, Nintendo has always been great at compression, and have made me used to not having a huge install on physical games, so LA Noire is gonna be a bit annoying to install.



I make videos that are sometimes funny I think?

Check out my Youtube gaming channel here!

JSG87 said:
DonFerrari said:

With easy management to transfer the game between internal and external HD so you can decide what game you'll play on the go.

 

I literally just archive my games after I'm done. I know they are there, I can see my impressive collection and I can just redownload them if I wanna play them. I honestly don't see what the big deal is with collective moaning. Memory management is nothing new. Neither is buying extra storage. I would rather have had extra storage built in but if it honestly bothered me so much I wouldn't have bought the switch.

Well I do like to do phisical collecting, but No issue with people that do that digital only.

Yes memory management isn't hard. But if Switch had a good enough internal memory it could be a lot faster to move the game from the HD to the Switch and take the game on the go, that would help a lot.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Alkibiádēs said:
Gotta love third party developers / publishers:

https://www.youtube.com/watch?v=PLYM4NQm6F0

And yet you're still wrong. There is no secret Nintendo magic. They make games that aren't technically demanding and that don't have a ton of audio to store, games that aren't technically demanding and dont have a ton of audio to store don't require lots of storage space. That's it.



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.

Just heard Sonic Mania takes 184 MB... they should teach Nintendo how to make Fire Emblem smaller than 13GB.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Normchacho said:
Alkibiádēs said:
Gotta love third party developers / publishers:

https://www.youtube.com/watch?v=PLYM4NQm6F0

And yet you're still wrong. There is no secret Nintendo magic. They make games that aren't technically demanding and that don't have a ton of audio to store, games that aren't technically demanding and dont have a ton of audio to store don't require lots of storage space. That's it.

Metroid Prime Trilogy (Wii) = 7.7 GB

God of War 2 (PS2) = 6.3 GB



"The strong do what they can and the weak suffer what they must" - Thoukydides