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Forums - Gaming - Sega Dreamcast turns 18 today (Western Release was 9/9/99).

Cerebralbore101 said:
NightDragon83 said:
The Dreamcast was a nice piece of hardware and a great bang for your buck when it launched, but it was still too little too late. The Dreamcast is what the Saturn should have been IMHO.

Instead of rushing headfirst into the 32-bit gen in late 1994 to beat out Sony's debut in the market with a console that wasn't exactly capable on the 3D side of things (not to mention a disaster of an early launch in the west), SEGA should've held back the Saturn's release until at least holiday '95 and retooled the hardware to be more forward-thinking and easier to develop for now that 3D gaming had finally arrived.

Who knows, the Saturn probably still would have finished 3rd behind the PS1 and N64 in the generation, but at the very least it would've been more successful with more software support, and SEGA could've launched its eventual successor the Dreamcast alongside the PS2 as a console much more capable of competing with its 6th gen counterparts.

Sega always sucked with the launch timing. Genesis/Megadrive took a year to reach North America. It didn't come out in PAL region until 1990 when it was already a two year old system. I completely agree that Sega should have launched the Saturn in 95. A worldwide release for holiday 95 would have been just fine, since Sony didn't have a reputation in the video game market yet. Why get a PS1 when you can wait a year, and pick up a more powerful Saturn? Now if they had only thrown the Sega CD and 32x projects out before they could have seen the light of day. 

The SegaCD wasn't necessarily a bad thing, it launched in the middle of the Genesis/Mega Drive's lifecycle and had moderate success and a decent library despite its high price tag and the fact that it was an add-on to a console that was already $150+ at the time it launched.

The 32X on the other hand was a disaster and sort of set the tone for the trouble ahead facing SEGA and the Saturn's launch.  SEGA should have taken any titles planned for the 32X and either put them on the Genesis in scaled-down form like Knuckles Chaotix, or held them back and released them on the Saturn like and improved version of Star Wars arcade or a near perfect port of Doom / Doom II, anything to boost the amount of software at or shortly after launch, which was pretty barren for the Saturn.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

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NightDragon83 said:
Cerebralbore101 said:

Sega always sucked with the launch timing. Genesis/Megadrive took a year to reach North America. It didn't come out in PAL region until 1990 when it was already a two year old system. I completely agree that Sega should have launched the Saturn in 95. A worldwide release for holiday 95 would have been just fine, since Sony didn't have a reputation in the video game market yet. Why get a PS1 when you can wait a year, and pick up a more powerful Saturn? Now if they had only thrown the Sega CD and 32x projects out before they could have seen the light of day. 

The SegaCD wasn't necessarily a bad thing, it launched in the middle of the Genesis/Mega Drive's lifecycle and had moderate success and a decent library despite its high price tag and the fact that it was an add-on to a console that was already $150+ at the time it launched.

The 32X on the other hand was a disaster and sort of set the tone for the trouble ahead facing SEGA and the Saturn's launch.  SEGA should have taken any titles planned for the 32X and either put them on the Genesis in scaled-down form like Knuckles Chaotix, or held them back and released them on the Saturn like and improved version of Star Wars arcade or a near perfect port of Doom / Doom II, anything to boost the amount of software at or shortly after launch, which was pretty barren for the Saturn.

Former Sega of America executives have admitted that the 32x was just a marketing ploy. They never planned on supporting it at all. It was just a way to keep people from leaving them for 3DO and Jagaur. 32x was really powerful too, and capable of 3D like the 3DO/Jagaur. That just goes to show you how much support it got in games from Sega. If they had really supported it we would have seen a lot of games graphically akin to an upgraded Starfox. Instead it got remasters with color changes. 32x launched in Japan a mere seven months before the Saturn. 



Great Console Segas Swansong



REQUIESCAT IN PACE

I Hate REMASTERS

I Hate PLAYSTATION PLUS

I bought one at launch. I loved that console. The games I have played the most being: Soul calibur, Toy commander, Shenmue 1 and Space Channel five.

I was so sad when they killed the console !



Ka-pi96 said:
Old enough to drink then? *offers Dreamcast a beer*

Best not be in the US, you'd be arrested for providing a minor with alcohol!

Of course, they can become addicted to cigarettes, are considered an adult when charged with a crime, can own a wide variety of guns depending on the state, have been driving for two years and can enlist in the military, but lord help you if you give one of those driving, smoking, veteran, gun-toting convicted felons a beer!



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Dreamcast was a console that I absolutely adored for a very short window... basically when I'd grown tired of my N64/PS1 but the PS2/GC weren't out yet.

I still remember it was the first time on a console that I got to play a FPS online with Quake III; it ran very well and impressed the heck out of me. Otherwise, I think my favorite memory was of my buddy and I playing through House of the Dead 2 on my dad's large screen TV. So damn fun.

The PS2 and Gamecube were both better experiences in my mind, but the Dreamcast was incredible in that short window and did legitimately offer a better online experience than either of them, rivaled only by the Xbox. Of the four, though, I think it and Gamecube had the best "personality" of the group, with the Dreamcast taking the cake.

Hard to believe it's been 18 years... I'm half a year away from turning 30 O_o



Dreamcast was awesome, I knew as SOON as I saw NFL 2K in the store display I had to have it. It was an impressive leap for consoles. Just thinking about it makes me nostalgic as hell.