| spurgeonryan said: Futuristic Zelda. Have him transported to a Hyrule that is over populated, in fact the whole planet is just a big dirty Blade Runner/Fifth Element like city. The dungeons can be the largest sky scrapers. He can start out as a poor sewer dweller not knowing how or where he came from. Once he escapes the maze of the underground tunnels and the crazies that have inhabited the underground world he can begin his quest to take on the Ganon Pyramid. First he must build a reputation in the megacities of Hyrule, defeat the kingpins of each one before finally being strong enough to take on Ganon at his Futuristic mega pyramid Castle thing. Once this happens a new era of Hyrule can start. Space exploration and maybe new planets to start over new. A ...prestine and beautiful new Hyrule with no cities to mess it up. There the future link can start over again, with a wooden sword as he was always meant to. Has that been done yet? |
Cool idea, Spurge. Not to my knowledge, no. Seems like a refreshing direction for Zelda to go in. I'd play it.
Has there ever been a FPS or MOBA that uses teleportation elements? Like, you're running along and you can push a button and teleport to another location instantaneously to avoid enemy fire? It seems like a novel idea (and pretty obvious) but I haven't had much experience in FPS/MOBA in the past few years to know.
It'll be awhile before I figure out how to do one of these. :P







