twintail said:
While it may be easy to port to the Switch, does that mean it is both easier and cheaper to do so than porting to the X1? Considering devs never mention this part I am going to assume it's not. Likewise, game development is basically being paid for from the KS, so potential isn't really the driving force here. Whatever other expenses that need to be covered will easily be covered by PS4/ PC sales if the game is good. A portable version would of course will be nice to have. |
It was confirmed various times that Devkits for Switch cost less than PS4 and X1 devkits.












