“The audience for those big story-driven games... I won’t say it isn’t as large, but they’re not as consistent. You’ll have things like Zelda or Horizon Zero Dawn that’ll come out, and they’ll do really well, but they don’t have the same impact that they used to have, because the big service-based games are capturing such a large amount of the audience. Sony’s first-party studios do a lot of these games, and they’re good at them, but outside of that, it’s difficult – they’re become more rare; it’s a difficult business decision for those teams, you’re fighting into more headwind."
How did Zelda and Horizon not have the same impact "they used to have"? In the last few months both games have been the talk of the industry. Looking at the charts and critic scores both did excellent. Is selling 2.6 million in a few weeks not enough anymore? Is he just throwing shade because MS didn't have anything as "impactful" recently?
This comes right after talks about them being interested in games as a service model.
Do you think MS is gonna abandon singleplayer games? Imo I think we should be worried with the way they're seeing games now, if something selling 2.6M units not impactful enough anymore, and them talking how they see Destiny as a model, it seems they only want mega hits selling closer to what Destiny does and support it with title updates for a long time.
He was congratulating his competition with successful game launches since Bloodborne, making me hopeful he was getting inspired by them to do something similar on Xbox, but now just before E3 to hear these words... :/












