Bristow9091 said: Just wondering, but does anything above 60fps even make much of a difference? I know 60 vs 30 feels a lot smoother (But not necessary for me to enjoy a game, 30fps is fine for me), since I've played games at both, but even on PC I keep my games locked at 60fps, and even games that go into triple digits, such as TF2 or CS:GO, I don't feel like I'm getting a better experience than if I kept them at 60fps too... my brother on the other hand, I've heard him rage while playing CS:GO because his framerate dipped from like 180 to 150 for a few seconds and apparently that caused him to die... I mean, from my own experience playing at higher framerates, I feel like the only reason people want to push past 60fps, into triple digits, is, well... because they can, no other reason except to say "Hey, look how many frames my game is running at!" Is there actually anything else to it except that? Does it really make THAT much of a difference playing at like, 90fps instead of 60fps? Just curious to be honest... |
From personal experience, there is a noticable difference between 60 vs say 120 fps. But it's no where close the difference between 30 vs 60 fps. The main difference between say 60 vs 120 comes from input lathency, less motion blur and overall smoothness. Because the higher the fps, the less lathency you have so in a competitive game, the closer you get to the 1:1 lathency so the higher fps count matters a lot. But if you are just playing a game casually and not competitively, you probably won't care and may not even realize the difference.
For me, I did play games such as CS in 60 and 120fps and it does make a difference in a competitive game. But the difference between 30 vs 60 is much greater for me.