numberwang said: The WiiU version was 480x720... lol |
Well the Switch version can drop to 720p at times from its 1080p native most of the time but would normally drop to 900p under higher loads and only drops to 720p for extreme load. They haven't said what portable mode drops to under extreme load and it may be hard to tell on a portable screen. It wouldn't surprise me if it drops to 640x720p at those times. If it has 2 lower resolutions for docked mode with the gpu close to 400 gflops surely it will have similar drops when the gpu is at 150 gflops. Maybe it uses the enhanced performance mode but that is still half of docked at 200 gflops.
Shin'en remind me of Factor 5 another german team that can extract the maximum performance out of hardware using a few tricks and maybe even like factor 5 a bit of hand assembly here and there to optimise the code.
I really wish they would get F-Zero and once they've done it, Nintendo themselves would tweak it for enhanced playability. Shin'en have already created a capable engine for the game.
£16.99 in the UK I think for Fast RMX you can't knock the value of that. Pretty much a budget game from day one.