| Cloudman said: As a side note, it is possible to have a discussion about these two games without turning it into another console war, but it looks like it's already too late for that. -.-; |
That will never happen.

| Cloudman said: As a side note, it is possible to have a discussion about these two games without turning it into another console war, but it looks like it's already too late for that. -.-; |
That will never happen.

Ain't no Phüsicks in Horizon!
BraLoD said:
That's the whole purpose of the thread, dunno why you are surprised it developed into what it was meant to. |
dahuman said:
That will never happen. |
One can dream, right...? T_T



![]()
Dance my pretties!
The Official Art Thread - The Official Manga Thread - The Official Starbound Thread
Here is my observation
Horizon = Great graphics , scripted interaction sequence, Ai is not tied to the world physics, character physics is scripted and not dynamic, shooting arrow up at air make the object magically disappear and any projectiles are not tied to the game physics for some reason, shooting electricity at the water is not gonna kills any organic life such as fish. logic and physics = minimal and laughable compared to Zelda
This shows how Zelda is so well thought out and why Nintendo are so good at what they do. HZD is kind of every open world game. The world is a set piece for the game to do a series of tasks in. (Also been Zelda's issue to a greater degree from LTTP up to OoT) Zelda have a very living and reactionary world. Stuff like this why in a 10 years and beyond BotW will be remembered and HZD is just another AAA game of the month deal. BotW is very Dynamic and HZD is not.
About Us |
Terms of Use |
Privacy Policy |
Advertise |
Staff |
Contact
Display As Desktop
Display As Mobile
© 2006-2025 VGChartz Ltd. All rights reserved.