So, foxxcon got it wrong?
No one cares, but we're all going to go to every single info, link, and rumor about specs to let everyone know we don't care.
You know, I hope it really is Maxwell architecture. When Nintendo does the inevitable 'upgrade' ala DS Lite and New 3DS, it'll likely mean better battery life in mobile mode.
Sure, it'd be great if Switch was powerful enough to get within stone's throwing distance of XBO and PS4, but in the end that doesn't matter.
The BuShA owns all!


| fatslob-:O said: This is pretty much Tegra X1, I didn't see ARM claiming that the Switch had 2x Denver2 cores with 4x Cortex A57 cores ... The Switch features the Maxwell microarchitecture ... |
Exactly.
This was prettyt much expected from the get-go.
Eitherway, the CPU isn't the part people give a crap about, it's the GPU.

www.youtube.com/@Pemalite
I couldnt find their facebook post, was it deleted?
| Green098 said: Well this isn't anything surprising. Anyway Nintendo never have detailed the exact technical specifications on their hardware before, so its not like I ever expected them too. Even with the Wii U it took almost years to find out everything about its internals and its power capabilities. I didn't care about the power of the Gameboy, 3DS or Wii, I just care about the games and from what I've seen so far I'm sold. |
This. Who cares about power unless your building a PC. When I'm building my pc or upgrading then I worry about it cause I want ot make sure I have the power I want and NEED.
When buying a console, that means nothing. Every game being released for the Switch, or whatver console you have, will work for that console. There is no worry about if you card supports it, or if it will run in FPS problems or anything.
So who cares about power. It's all about if there are going to be fun games to play. So far the games announced justify my $300 investment. And I'm assuming more games that what have been announced will come out.
I hope for them that is not the case, but I have no real stakes here.
The dev kit was rumoured to run the cpu's at 2ghz but retail is expected to be 1ghz both portable and docked. If only they could push that a bit higher like 1.2 or 1.4ghz it will make a huge increase in performance. Personally while I understand its the gpu does almost all the work when increasing the resolution between portable and docked performance you'd still think docked would get a small cpu increase maybe 1.2ghz. Disappointed with the docked performance that has been shown so far.
I understand its because portable and docked must run the same games exactly apart from resolution output but with no battery power restriction its a shame there isn't a high performance mode for developers that want to use it, i.e. 2ghz cpu speed in addition to the gpu speed boost. I suspect its all going to be down to memory bandwidth which was predicted to be 25.6GB/s and shared between cpu and gpu. This might be ample for portable mode but a bottleneck for docked hence the difficulty of getting to a native 1080p for many games and so pointless increasing other clocks that puts further pressure on the low memory bandwidth.
