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Forums - Gaming - Zelda doesnt use HD Rumble on Switch

http://nintendoeverything.com/aonuma-says-zelda-breath-of-the-wild-wont-feature-hd-rumble/

 

Some people thought they felt something playing Zelda but as I thought, it was just their créative imagination.

 

Hopefully thé reports of Mario Kart 8 Deluxe using thé technology were true



Predictions for end of 2014 HW sales:

 PS4: 17m   XB1: 10m    WiiU: 10m   Vita: 10m

 

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Aerys said:

Hopefully thé reports of Mario Kart 8 Deluxe using thé technology were true

But why? What's it even going to do over standard rumble for Mario Kart?



Barkley said:
Aerys said:

Hopefully thé reports of Mario Kart 8 Deluxe using thé technology were true

But why? What's it even going to do over standard rumble for Mario Kart?

I read some people say that you could really feel thé road with HD rumbles on MK8, though theyre thé same who felt them while climbing in Zelda 



Predictions for end of 2014 HW sales:

 PS4: 17m   XB1: 10m    WiiU: 10m   Vita: 10m

 

Its suppsed to bé éven more, liké realistic feedback



Predictions for end of 2014 HW sales:

 PS4: 17m   XB1: 10m    WiiU: 10m   Vita: 10m

 

I see.... So is that a problem?



 

              

Dance my pretties!

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If it works as it is described, pretty much any game would benefit.

Zelda, the clash of fighting, pushing, pulling etc... so many actions that could be more real.
MK, the feel of driving, vibration, drifting, tossing, crashing, etc

I normally turn rumble off as it was pointless and a drag on my battery. But, if this is actually realism, I may leave it on. Guess we'll see.



Was mentioned before, but I'm not too surprised and not bothered about this decision



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