guiduc said:
Green098 said:
Well power isn't always the only isssue, I dont know what the issue was. Maybe the 2gb ram of the Wii U was to small? For PC it's minium spec requirements state 8gb of ram. Obviously consoles are much better optimised than PC's which is why games can run on the PS4 with only 5gb of ram available for games but the 1gb the Wii U has available for games probalby just wasn't enough.
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Wii U was the base version of Yooka Laylee, the specs issue seems shaky to me at best.
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PC was the base version of Yooka, and the issues could stem from the Unity Engine, which has been known to have issues on Wii U. I'm sure it's not impossible to get it running, but Playtonic is a really small team compared to the 100+ person team Zelda had.