Conina said:
And how well does that work with demanding games? By the way, Microsoft's new try is for new Snapdragon-SoCs only, not for Tegras: |
It's a binary translator. The drivers are optimized for Snapdragon chips, but ARM is ARM however you put it. I'm guessing it wouldn't be long before Mediatek, Allwinner and Rockchip made Windows drivers for their chips.
How well would it work with demanding games? Depends on the chip. The Nvidia Denver cores are very performant, probably nudging against the lower clocked Intel Core CPU's, but the A53 (if the Switch has these for lower power) would be quite a bit weaker. A binary translator is quite efficiënt, but certain hard to translate instructions might create some peformance hits (just like the Apple Rosetta translator was fairly efficiënt, but some PowerPC code demanded a lot more processing time from the x86 CPU's).
That said, I don't see Steam really coming to the Switch, and if so, it'd have to be Linux or BSD based.







