JRPGfan said:
Jranation said: Its "easy" to port but not "directly"? There was a couple of rumors that said it was easy. |
They where lieing or talking out of their arses.
If you have to redo the game from the ground up, to make a switch version..... yeah... no way is that easy.
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Sry but whole opinion of this "Ex-Ubisoft Dev" sounds like opinion out of his arse. It doesnt sounds at all like he knows what is Switchs final and exact specs, or that he knows anything about Switch tools and APIs that Nvidia specifically made for Switch, it seems he just giving his opinion about porting based just on rumoured specs without any other infos about Switch, like other details about hardware, tools, APIs... So his opinion on this matter is almost useless, better to wait on opinion of some dev that actualy knows Switch facts and actualy working on Switch.
Faelco said: It's obvious. You can't port a game to a console 3 to 4 times less powerful just by activating a magical "less powerful console" mode. PS3 and X360 would still have games if it was possible. |
Of Course that porting is possible with scaling down and downgrades. Comparing with PS3/Xbox360 is not same thing, Switch has very modern tech/architecture (more modern than XB1/PS4 actually) while PS3/Xbox360 are tech/architecture from around 2005, also Switch is more powerful, and most important Switch is new console and of course new console on launch will get more support than 12 years old consoles.
Stefan.De.Machtige said:
Is this from a person who worked on the NS or just a comment on those spec rumours again? Story is not very clear on that point.
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It doesnt sounds at all he is working on Switch or that knows any facts about Switch, it seems he just giving his opinion about porting based just on rumoured specs without any other info about Switch, other details about hardware, tools, APIs...